Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 9717600722455932797 67 Zeld the Conjurer (level 4, -20/29 HPs) Began as an Octopode Conjurer on Apr 23, 2021. Killed by an exploding frilled lizard (34 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:02:20 (2393 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2393, Time: 00:02:21 Health: -20/29 AC: 1 Str: 6 XL: 4 Next: 16% Magic: 4/8 EV: 13 Int: 21 God: Gold: 34 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: weak-willed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Jewellery g - an amulet of the acrobat Scrolls a - a scroll of vulnerability d - a scroll of teleportation Potions e - a potion of might {unknown} f - a potion of flight {unknown} Skills: * Level 1.7 Fighting + Level 2.3 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting * Level 4.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Dithmenos Makhleb Uskayaw Shops: D:1 ! Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin shouts! The hobgoblin shouts! Robin of the Strong Arm comes into view. They are wielding a +0 club. A goblin and a hobgoblin come into view. The goblin shouts! The hobgoblin shouts! Robin roars a battlecry! The goblins go into a battle-frenzy! Found a broken altar of Ashenzari. A goblin comes into view. It is wielding a +1 dagger of venom. Robin throws the goblin at you! The hobgoblin closely misses you. The goblin hits you with a +0 club. The hobgoblin shouts! You tentacle-slap the hobgoblin. You grab the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin. The frilled lizard bites you. The hobgoblin hits you. The goblin hits you with a +0 club. Unknown command. You closely miss the goblin. Your grab misses the goblin. You constrict the hobgoblin, but do no damage. The frilled lizard barely misses you. The hobgoblin barely misses you. The goblin barely misses you. You completely miss the goblin. You grab the goblin. You constrict the goblin. You constrict the hobgoblin, but do no damage. The frilled lizard bites you. Robin roars a battlecry! The goblin goes into a battle-frenzy! The goblin hits you but does no damage. The hobgoblin hits you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (72% to hit) The searing ray hits the frilled lizard! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The frilled lizard explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... .##........... #.. ..#....######. #g# #.#[...# # ##g###.#....# ##..._#g##...# _gg..#..'...# ggg #.##..## #g# #.#..## #@###g#### #g§#..# ##g§.## ##.## #_# ### You could see Robin, 3 hobgoblins and 6 goblins. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 2 bats (D:1) 2 endoplasms 2 giant cockroaches 3 goblins 6 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards 7 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 145 | D:1 | Found a faded altar of an unknown god. 206 | D:1 | Found Anecodgh's Distillery. 222 | D:1 | Reached XP level 2. HP: 10/18 MP: 5/5 225 | D:1 | Learned a level 2 spell: Searing Ray 1120 | D:1 | Reached skill level 1 in Fighting 1120 | D:1 | Reached XP level 3. HP: 21/23 MP: 1/6 2231 | D:2 | Reached XP level 4. HP: 22/28 MP: 2/8 2236 | D:2 | Learned a level 4 spell: Fulminant Prism 2381 | D:3 | Found a hide-covered altar of Uskayaw. 2381 | D:3 | Found a burning altar of Makhleb. 2386 | D:3 | Found a shadowy altar of Dithmenos. 2387 | D:3 | Noticed Robin 2388 | D:3 | Found a broken altar of Ashenzari. 2393 | D:3 | Killed by an exploding frilled lizard... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_corners, serial_shops, nicolae_shop_window_shopping, basic_ecumenical_altar D:2: layout_basic, uniq_natasha, uniq_jessica D:3: layout_rooms, chequers_temple_overflow_minitemple, gup_sewer_entry_bubbles, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | 3 || 17 Constrict | 4 | 2 || 6 Tentacles | 2 | || 2 Cast: Magic Dart | 22 | || 22 Searing Ray | 13 | 4 || 17 Use: Scroll | | 3 || 3 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 19 | 7 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2395 | 2314 | 81 | 631 | 1404 | 3 | 798.3 | Dungeon | 2395 | 2314 | 81 | 631 | 1404 | 3 | 798.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1948 daAuts D:2: 415 daAuts D:3: 31 daAuts