Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 11985041414897744561 70 Zeld the Conjurer (level 4, -13/29 HPs) Began as an Octopode Conjurer on Apr 23, 2021. Mangled by an iguana (15 damage) ... on level 4 of the Dungeon. The game lasted 00:02:39 (2910 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2910, Time: 00:02:39 Health: -13/29 AC: 1 Str: 6 XL: 4 Next: 22% Magic: 0/8 EV: 13 Int: 21 God: Gold: 85 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - ring of willpower rCorr . Rampage . (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Jewellery d - a ring of willpower (left tentacle) Scrolls b - a scroll of summoning {unknown} c - a scroll of magic mapping {unknown} e - 2 scrolls of identify {unknown} g - 4 scrolls of teleportation {unknown} h - a scroll of silence {unknown} i - a scroll of immolation {unknown} Potions a - 2 potions of flight {unknown} f - a potion of might {unknown} Skills: * Level 1.6 Fighting + Level 2.4 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting * Level 4.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 2 runed translucent doors, noodleboyJ's ghost, novice OpBr Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (severely damaged, 89% to hit) The searing ray misses the hound skeleton. (Press . to maintain the ray.) The hound skeleton bites you. x2 Unknown command. The searing ray hits the hound skeleton! You destroy the hound skeleton! You have reached level 4! This spell is potentially lethal to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. The endoplasm barely misses you. Found 14 gold pieces. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the iguana. The iguana is moderately wounded. The searing ray hits the endoplasm. The endoplasm is almost dead. (Press . to maintain the ray.) The iguana closely misses you. The searing ray hits the iguana. The iguana is moderately wounded. The searing ray hits the endoplasm! You kill the endoplasm! The iguana completely misses you. The searing ray hits the iguana. The iguana is heavily wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The iguana bites you! Ouch! That really hurt! You die... ..# ######..###..####'###..... ..+ ..............#.....#..... ..# ..............#.....#..... ..# ..............#.....#..... ..#######################'##..... ..........................>...... ................................. ................................. ...............l@................ ........#######.................. ........##≈.###.................. .......J#.$#.##.................. ####+##.#.⌠≈≈#########........... ........+...W.# . ........+≈#≈.## ........#....≈# ........#.≈≈### You could see an iguana. Vanquished Creatures A hound skeleton (D:4) A gnoll (D:1) 3 ball pythons A bat (D:1) An endoplasm (D:4) 4 hobgoblins 16 jackals 3 quokkas 3 frilled lizards (D:1) 2 goblins 3 kobolds (D:1) 3 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 427 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 444 | D:1 | Learned a level 2 spell: Searing Ray 789 | D:1 | Reached skill level 1 in Fighting 1035 | D:1 | Reached XP level 3. HP: 23/23 MP: 0/6 1472 | D:1 | Found a faded altar of an unknown god. 2849 | D:4 | Found a large runed translucent door. 2849 | D:4 | Found a large runed translucent door. 2876 | D:4 | Reached XP level 4. HP: 12/29 MP: 0/8 2881 | D:4 | Learned a level 4 spell: Fulminant Prism 2890 | D:4 | Noticed noodleboyJ's ghost (novice OpBr) 2910 | D:4 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, shapermc_ecumenical_altar_mp_vishouse, chequers_serial_rivers_marsh D:2: kennysheep_the_goblin_king, layout_basic, serial_bayou, serial_bayou_pond_b, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_pond_a D:3: layout_loops_corners, chequers_jeans, grunt_decor_mini_mirrors D:4: layout_gridville, ebering_ghost_disaster_area, serial_park_tiny_2, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 38 | || 38 Tentacles | 7 | || 7 Constrict | 8 | || 8 Cast: Magic Dart | 10 | || 10 Searing Ray | 20 | 1 || 21 Armor: Skin | 8 | || 8 Dodge: Dodged | 45 | 3 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2908 | 2891 | 17 | 359 | 2223 | 4 | 727.0 | Dungeon | 2908 | 2891 | 17 | 359 | 2223 | 4 | 727.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1686 daAuts D:4: 724 daAuts D:3: 482 daAuts D:2: 14 daAuts