Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 10893757793140993376 81 Zeld the Conjurer (level 4, 0/29 HPs) Began as an Octopode Conjurer on Apr 23, 2021. Slain by a river rat (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (2130 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2130, Time: 00:01:43 Health: 0/29 AC: 1 Str: 6 XL: 4 Next: 42% Magic: 1/8 EV: 13 Int: 21 God: Gold: 82 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Armour i - a +0 kite shield Scrolls a - a scroll of fog {unknown} b - 2 scrolls of noise {unknown} c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} g - 2 scrolls of immolation {unknown} h - a scroll of blinking {unknown} Potions f - 2 potions of heal wounds {unknown} Skills: * Level 1.9 Fighting + Level 2.4 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting * Level 4.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a rat (78% to hit) The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (78% to hit) The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) Unknown command. Without enough magic to sustain it, your searing ray dissipates. The river rat bites you. The river rat bites you. The river rat closely misses you. You tentacle-slap the river rat but do no damage. Your grab misses the river rat. The river rat bites you. You tentacle-slap the river rat but do no damage. Your grab misses the river rat. Your squeeze misses the river rat. The river rat bites you! You barely miss the river rat. Your grab misses the river rat. The river rat closely misses you. You closely miss the river rat. You grab the river rat. You squeeze the river rat. The river rat is moderately wounded. You constrict the river rat, but do no damage. The river rat barely misses you. You tentacle-slap the river rat but do no damage. You squeeze the river rat. The river rat is almost dead. You constrict the river rat, but do no damage. The river rat bites you! * * * LOW HITPOINT WARNING * * * You tentacle-slap the river rat but do no damage. The river rat is almost dead. You constrict the river rat. The river rat bites you. You die... # ##......... #.# #.##.#.#.##### #.# #.........# #.# ####.#.#.## #.# ##...## #.# ##.## #######.# #.# ###.......##########.# .........rr@.........# ≈≈......############## ≈.≈≈....# r≈≈≈r...# +#+#≈B.r# #≈≈≈.# #≈.≈.# #≈≈≈.# You could see a river rat and a rat. Vanquished Creatures 5 adders (D:2) A dart slug (D:1) 4 endoplasms (D:1) 2 giant cockroaches 3 goblins 3 hobgoblins 2 jackals (D:1) 4 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:2) A kobold (D:2) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 17/18 MP: 0/5 207 | D:1 | Learned a level 2 spell: Searing Ray 401 | D:1 | Reached skill level 1 in Fighting 489 | D:1 | Found Etwev's Jewellery Shoppe. 830 | D:1 | Reached XP level 3. HP: 23/23 MP: 0/6 1807 | D:2 | Reached XP level 4. HP: 29/29 MP: 3/8 1812 | D:2 | Learned a level 4 spell: Fulminant Prism 2130 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring, serial_shops, nicolae_shop_behind_doors D:2: layout_basic D:3: layout_loops_ring, portal_sewer_entry_e, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | 11 || 18 Tentacles | 2 | 3 || 5 Constrict | 1 | 2 || 3 Cast: Magic Dart | 20 | 1 || 21 Searing Ray | 15 | 6 || 21 Armor: Skin | | 2 || 2 Dodge: Dodged | 11 | 9 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2129 | 2095 | 34 | 184 | 1674 | 3 | 709.7 | Dungeon | 2129 | 2095 | 34 | 184 | 1674 | 3 | 709.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1289 daAuts D:2: 775 daAuts D:3: 64 daAuts