Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 2043669256126594051 1103 Zeld the Conjurer (level 8, -2/51 (54) HPs) Began as an Octopode Conjurer on Apr 24, 2021. Was an Initiate of Vehumet. Slain by a wight ... wielding a +4 halberd of freezing (11 damage) ... on level 5 of the Dungeon. The game lasted 00:09:30 (8075 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 8075, Time: 00:09:30 HP: -2/51 (54) AC: 1 Str: 7 XL: 8 Next: 32% MP: 3/15 EV: 13 Int: 22 God: Vehumet [......] Gold: 270 SH: 0 Dex: 10 Spells: 6/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.17/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 270 gold pieces. Inventory: Wands k - a wand of acid (4) m - a wand of polymorph (16) o - a wand of digging (5) Scrolls b - a scroll of blinking {unknown} e - a scroll of vulnerability {unknown} f - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of holy word {unknown} j - 4 scrolls of identify {unknown} n - 2 scrolls of magic mapping {unknown} q - a scroll of amnesia {unknown} Potions a - 2 potions of flight {unknown} c - 3 potions of curing {unknown} d - a potion of might {unknown} g - 2 potions of berserk rage {unknown} l - 4 potions of heal wounds {unknown} p - a potion of cancellation {unknown} r - a potion of attraction {unknown} s - a potion of brilliance {unknown} Skills: * Level 4.8 Fighting + Level 4.0 Dodging - Level 2.6 Stealth * Level 5.0 Spellcasting * Level 6.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 3d5 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 19% 6-21 8% 3 Dazzling Flash Conj/Hex 38% N/A 8% 3 Corona Hex 5% N/A 10% 1 Mephitic Cloud Conj/Pois/Air 15% N/A 12% 3 Blink Tloc N/A N/A 16% 2 Call Imp Summ 5% N/A 16% 2 Slow Hex 5% N/A 16% 2 Inner Flame Hex/Fire 5% N/A 30% 3 Portal Projectile Hex/Tloc 10% N/A 30% 3 Cause Fear Hex 2% N/A 69% 4 Leda's Liquefaction Hex/Erth 2% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Annotations: D:3 1 runed translucent door, indyram44's ghost, amateur DsBe Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The wight hits you from afar with a +0 spear. You feel drained. The wight hits you from afar with a +4 halberd of freezing. You feel drained. The wight freezes you. The searing ray misses the wight. The wight barely misses you. The wight misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (26% risk of failure)! Continue anyway? Okay, then. Things that are here: a +0 war axe; a +0 robe Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 81% to hit) The searing ray misses the wight. The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. (Press . to maintain the ray.) The wight closely misses you. Your Spellcasting skill increases to level 5! The searing ray hits the wight! The wight is heavily damaged. The wight closely misses you. The searing ray hits the wight. The wight is heavily damaged. The wight hits you from afar with a +4 halberd of freezing!! * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight closely misses you. Things that are here: a +0 war axe; a +0 robe Press: ? - help, v - describe, . - travel Here: a wight, wielding a +4 halberd of freezing and wearing a +0 robe (heavily damaged) The floor. The wight hits you from afar with a +4 halberd of freezing! You die... #.##.#.##.......##....## .# #......##..............# .# ##.....................# .# #..#.###..............##.# #<.#.# #.......##...)"...# #..#.# #...)....."...##### #..#.# ####z#...#....# #.)#.# #)#...#.#### #..#.# #@#####....# ##.#..######.# #.##.# #.###........#####.##.# ##.#..................# #..#########.#####...# #.## #.# #...# #.# #.# ##.## #.# #.# ##.## #.# #.# ###...####### You could see a wight. Vanquished Creatures Sigmund (D:2) An ice beast (D:5) An ogre (D:5) A black bear (D:4) 2 scorpions (D:5) 2 wights (D:5) A howler monkey (D:5) A bullfrog zombie (D:5) 3 orc priests 2 hounds Jessica (D:2) An iguana (D:4) Terence (D:2) A hound zombie (D:5) Robin (D:3) 7 adders 2 worms (D:2) A dart slug (D:4) 12 orcs 4 ball pythons 5 bats 6 endoplasms 6 giant cockroaches 9 goblins 8 hobgoblins 7 kobolds 3 quokkas 3 frilled lizards 3 rats (D:1) 96 creatures vanquished. Vanquished Creatures (others) 4 plants (D:2) 4 creatures vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 342 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 345 | D:1 | Learned a level 2 spell: Searing Ray 685 | D:1 | Reached skill level 1 in Fighting 991 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1193 | D:2 | Noticed Jessica 1194 | D:2 | Noticed Sigmund 1798 | D:2 | Noticed Terence 1847 | D:2 | Killed Terence 1848 | D:2 | Reached XP level 4. HP: 6/28 MP: 2/8 1853 | D:2 | Learned a level 4 spell: Fulminant Prism 2115 | D:2 | Found a shimmering altar of Xom. 2563 | D:3 | Reached XP level 5. HP: 15/34 MP: 3/9 3223 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3304 | D:4 | Noticed a black bear 4432 | D:4 | Reached skill level 5 in Conjurations 4432 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/11 4437 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4497 | D:4 | Killed a black bear 4745 | D:5 | Entered Level 5 of the Dungeon 4772 | D:5 | Noticed an ice beast 4781 | D:5 | Killed an ice beast 4965 | D:5 | Reached XP level 7. HP: 47/47 MP: 7/13 5559 | D:5 | Reached skill level 6 in Conjurations 5757 | D:5 | Found a staircase to the Ecumenical Temple. 5794 | D:5 | Found a sacrificial altar of Ru. 5813 | Temple | Entered the Ecumenical Temple 5909 | Temple | Became a worshipper of Vehumet 6403 | D:2 | Killed Jessica 6418 | D:2 | Killed Sigmund 6419 | D:2 | Reached XP level 8. HP: 29/54 MP: 6/15 7475 | D:3 | Noticed Robin 7483 | D:3 | Killed Robin 7598 | D:3 | Noticed indyram44's ghost (amateur DsBe) 7600 | D:3 | Found a runed translucent door. 8072 | D:5 | Reached skill level 5 in Spellcasting 8075 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_basic, basic_altar, serial_bayou_pond_a, uniq_terence, uniq_jessica, uniq_sigmund D:3: layout_loops_ring, ebering_ghost_inner_flame, uniq_robin D:4: layout_cave_pools, kennysheep_mini_moat D:5: layout_loops_ring, lemuel_doored_altar, minmay_temple_entry_offerings Temple: nicolae_temple_elliptical Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.8 Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 | 6.5 Dodging | 3 4 | 4.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 24 | 7 | 1 || 32 Constrict | 4 | 4 | || 8 Tentacles | 1 | 1 | || 2 Cast: Magic Dart | 36 | 2 | || 38 Searing Ray | 7 | 28 | 40 || 75 Armor: Skin | 2 | 1 | || 3 Dodge: Dodged | 21 | 34 | 20 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8090 | 7700 | 390 | 1859 | 5010 | 6 | 1348.3 | Dungeon | 7923 | 7559 | 364 | 1859 | 4876 | 5 | 1584.6 | Temple | 166 | 140 | 26 | 0 | 134 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2101 daAuts D:4: 1855 daAuts D:2: 1790 daAuts D:1: 1182 daAuts D:5: 994 daAuts Temple: 166 daAuts