Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 4646859491003986576 56 Zeld the Conjurer (level 3, -5/23 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by an orc ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:00 (1243 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1243, Time: 00:02:01 Health: -5/23 AC: 1 Str: 6 XL: 3 Next: 95% Magic: 4/6 EV: 13 Int: 21 God: Gold: 23 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: confused, very slightly contaminated, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} c - a scroll of enchant weapon {unknown} e - a scroll of noise {unknown} Potions b - a potion of invisibility Skills: * Level 1.6 Fighting + Level 2.3 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 14% 1 Dazzling Flash Conj/Hex 24% N/A 17% 3 Frozen Ramparts Ice 4% 1d2 38% 3 Ozocubu's Armour Ice 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Hailstorm Conj/Ice 12% 3d5 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * Unknown command. You are too confused! It was a potion of heal wounds. You feel much better. The orc hits you with a +0 flail. The orc wizard points at you and mumbles some strange words. You resist with significant effort. You're too confused to move! The orc hits you with a +0 flail. The orc wizard barely misses you. It was a potion of invisibility. You fade into invisibility! The orc hits you with a +0 flail! The orc wizard casts a spell at you. You are more confused. You are very lightly contaminated with residual magic. You're too confused to move! The orc closely misses you. The orc wizard misses you. You miss the orc. Your squeeze misses the orc. The orc is lightly wounded. The orc closely misses you. The orc wizard misses you. You're too confused to move! The orc hits you with a +0 flail. The orc wizard barely misses you. You're too confused to move! The orc misses you. The orc wizard closely misses you. You bump into the rock wall. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc wizard misses you. You bump into the rock wall. The orc closely misses you. The orc wizard barely misses you. You bump into the rock wall. The orc priest mumbles some strange prayers to Beogh against the orc wizard. The orc wizard writhes in agony! The orc wizard dies! The orc misses you. You bump into the rock wall. The orc closely misses you. You tentacle-slap the orc but do no damage. Your squeeze misses the orc. The orc is lightly wounded. The orc hits you with a +0 flail! You die... ######### #######.......# ......#.#####.## ####..........# #@o............ #o##...#####... #.#............ #.#.#.......... ##)#.#.#.......# #....#.#######.# #.....#.o#.####### #.###...##<....... #...########## You could see an orc priest and an orc. Vanquished Creatures 2 adders (D:2) An orc (D:3) A ball python (D:2) A bat (D:2) 3 endoplasms (D:2) 2 quokkas (D:2) 2 goblins 2 kobolds (D:2) 2 rats 16 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 2 plants (D:3) 7 toadstools (D:2) 10 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 264 | D:2 | Reached XP level 2. HP: 9/18 MP: 1/5 267 | D:2 | Learned a level 2 spell: Searing Ray 689 | D:2 | Reached skill level 1 in Fighting 1111 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1231 | D:3 | HP: 1/23 [orc wizard/magic dart (7)] 1243 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_rooms, hellmonk_ecumenical_altar_blasted, minmay_split_cup_small D:2: cheibrodos_fertilizer, layout_loops_ring, minmay_misc_feat_roman D:3: layout_loops_ring, serial_bayou_lake_a, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 16 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 16 Searing Ray || 7 Use: Potion || 2 Armor: Skin || 1 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1242 | 1226 | 16 | 443 | 652 | 3 | 414.0 | Dungeon | 1242 | 1226 | 16 | 443 | 652 | 3 | 414.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1079 daAuts D:1: 110 daAuts D:3: 52 daAuts