Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 15686408531169032819 20 Zeld the Conjurer (level 2, -3/18 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:17 (859 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 859, Time: 00:01:17 Health: -3/18 AC: 1 Str: 6 XL: 2 Next: 79% Magic: 0/5 EV: 13 Int: 20 God: Gold: 62 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . h - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 62 gold pieces. Inventory: Magical Staves h - a staff of conjuration (weapon) Wands e - a wand of paralysis (9) Scrolls d - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} Potions a - 2 potions of haste {unknown} b - a potion of degeneration {unknown} c - a potion of lignification {unknown} f - a potion of attraction {unknown} Skills: * Level 0.9 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations + Level 0.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 3d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 6% 1 Conjure Flame Conj/Fire 16% 6-21 19% 3 Dazzling Flash Conj/Hex 32% N/A 19% 3 Inner Flame Hex/Fire 2% N/A 41% 3 Fulminant Prism Conj/Hex 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 54% 4 Sticky Flame Conj/Fire 16% 2d4 54% 4 Fireball Conj/Fire 8% 3d6 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (82% to hit) You feel a surge of power! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) Out of range. Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) You feel a surge of power! The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club! You closely miss the gnoll. Your grab misses the gnoll. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Unknown command. The gnoll hits you with a +0 club. You die... .........#......# .#.# ########.#.###### .# # #.#.# .# #.#.# .# ##########.#.# .# #.......##.#.# # ## #.#####..#.#g# #$# #.# #....#g##..)### #.# #.####.@....... #.# #.# #.##.##.## #.# #.# #.# # #.# #.# ### ####.# #.# .....# #.# ###### #.# #[# #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:4) A dart slug (D:4) A ball python (D:3) A bat (D:3) A goblin (D:3) A hobgoblin (D:4) 2 frilled lizards (D:2) A rat (D:3) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 501 | D:4 | Reached XP level 2. HP: 18/18 MP: 3/5 511 | D:4 | Learned a level 2 spell: Searing Ray 644 | D:4 | Noticed Grinder 859 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, amcnicky_mini_corridor_feature D:2: layout_loops_cross, lexackson_kobold_supper, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_loops_cross D:4: layout_loops_ring, elyvilon_altar_4, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_b, co_window_broadway_b, co_window_broadway_a, co_window_2corner, co_window_4corner_b, co_window_4corner_a, minmay_statues_item, uniq_grinder Action || total -------------------------++------- Melee: Unarmed || 2 Staff || 1 Constrict || 1 Cast: Magic Dart || 12 Searing Ray || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 857 | 799 | 58 | 109 | 591 | 4 | 214.2 | Dungeon | 857 | 799 | 58 | 109 | 591 | 4 | 214.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 365 daAuts D:3: 316 daAuts D:2: 106 daAuts D:1: 69 daAuts