Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 6472360237857626020 37 Zeld the Conjurer (level 3, -1/23 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (2000 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2000, Time: 00:01:52 Health: -1/23 AC: 1 Str: 6 XL: 3 Next: 39% Magic: 2/6 EV: 13 Int: 21 God: Gold: 8 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 8 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of brand weapon {unknown} Potions a - a potion of magic {unknown} Skills: * Level 1.3 Fighting + Level 2.2 Dodging - Level 2.6 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf, Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Level annotation: 1 runed translucent door, Crazy Yiuf, Grinder The gnoll closely misses you. x2 There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The gnoll misses you. The gnoll hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (81% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! You finish channeling your searing ray. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You climb downwards. Level annotation: 1 runed translucent door, Crazy Yiuf, Grinder The gnoll hits you with a +2 antimagic spear. You feel your power leaking away. The gnoll hits you with a +0 club. The gnoll barely misses you. The gnoll hits you with a +0 club. There is a stone staircase leading up here. The gnoll hits you with a +2 antimagic spear. You feel your power leaking away. The gnoll hits you with a +0 club! You die... #.##.......#### #.########.# #.### #.# #...# #.# ###.## #.# ####♣♣♣♣♣♣# ##.#.## #)# #..♣♣.....♣ #########.###.####.# #.♣...♣♣♣.) ##..gg...g## #.g.g..###..♣♣♣♣ ♣♣♣ ...#######.###..@.......#.# ♣♣. #..# ##.#...........#.# ♣♣♣.♣ #..# ##.#.....###..#.#♣♣...♣ #.g# ###.....###..#.##.♣♣♣♣ ...# ###................. #g## ################## #.# #.# #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) A worm (D:3) A dart slug (D:2) 2 ball pythons 2 endoplasms (D:2) 2 giant cockroaches A goblin (D:3) A frilled lizard (D:3) 2 kobolds 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 518 | D:2 | Reached XP level 2. HP: 9/18 MP: 0/5 521 | D:2 | Learned a level 2 spell: Searing Ray 850 | D:3 | Noticed Grinder 869 | D:3 | Reached skill level 1 in Fighting 881 | D:3 | Found a faded altar of an unknown god. 1262 | D:3 | Found a runed translucent door. 1263 | D:3 | Noticed Crazy Yiuf 1354 | D:2 | Reached XP level 3. HP: 3/23 MP: 0/6 2000 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: minmay_razor_zed, layout_basic, uniq_terence D:3: layout_loops_ring, general_overflow_altar, shapermc_ecumenical_altar_totnotflames, uniq_grinder, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 14 Constrict || 4 Cast: Magic Dart || 20 Searing Ray || 8 Armor: Skin || 1 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2001 | 1994 | 7 | 1095 | 696 | 3 | 667.0 | Dungeon | 2001 | 1994 | 7 | 1095 | 696 | 3 | 667.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1196 daAuts D:3: 618 daAuts D:1: 186 daAuts