Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 15209590907370520813 62 Zeld the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by Duvessa ... wielding a +1 short sword of protection (10 damage) ... on level 4 of the Dungeon. The game lasted 00:02:29 (1523 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1523, Time: 00:02:29 Health: 0/28 AC: 5 Str: 6 XL: 4 Next: 8% Magic: 3/8 EV: 13 Int: 21 God: Gold: 17 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - +4 ring of protection rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 17 gold pieces. Inventory: Jewellery d - a +4 ring of protection (left tentacle) Scrolls a - 2 scrolls of teleportation {unknown} b - a scroll of identify {unknown} c - a scroll of torment {unknown} e - a scroll of amnesia {unknown} Skills: * Level 1.6 Fighting + Level 2.3 Dodging - Level 2.6 Stealth * Level 2.7 Spellcasting * Level 4.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +1 short sword of protection and wearing a +0 leather armour (heavily wounded, 81% to hit) The searing ray hits Duvessa! Duvessa is severely wounded. (Press . to maintain the ray.) Duvessa hits you with a +1 short sword of protection! The searing ray hits Duvessa. Duvessa is almost dead. Duvessa hits you with a +1 short sword of protection. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and wearing a +1 robe of cold resistance. Unknown command. You aren't carrying any items that you can evoke. Things that are here: a +0 whip; a +0 leather armour Things that are here: a +0 trident; 5 silver boomerangs; a +0 leather armour Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +1 short sword of protection and wearing a +0 leather armour (almost dead, 81% to hit) The searing ray misses Duvessa. (Press . to maintain the ray.) Duvessa barely misses you. The searing ray hits Duvessa. Duvessa is almost dead. Duvessa hits you with a +1 short sword of protection. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: Duvessa, wielding a +1 short sword of protection and wearing a +0 leather armour (almost dead) The floor. Unknown command. Unknown command. Duvessa barely misses you. Duvessa says, "My weaknesses are his strengths!" Duvessa says, "Where magic fails, the sword succeeds!" Dowan shouts! Duvessa hits you with a +1 short sword of protection! You die... ########## #.......@#### #......e...(# #..#######).### #.....#...))..# #.....#.......# ##### ##..#########e.####...# #>.......#.......##...# #..... ##.......#........#...# #..... #....#########.......# You could see Duvessa and Dowan. Vanquished Creatures An orc wizard (D:4) An adder (D:2) 2 orcs (D:4) An endoplasm (D:4) A giant cockroach (D:2) 4 goblins 5 hobgoblins 5 jackals A quokka (D:2) A ball python (D:2) A frilled lizard (D:2) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 104 | D:1 | Reached XP level 2. HP: 3/18 MP: 0/5 107 | D:1 | Learned a level 2 spell: Searing Ray 599 | D:2 | Reached skill level 1 in Fighting 742 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/6 1222 | D:4 | Reached XP level 4. HP: 15/28 MP: 1/7 1227 | D:4 | Learned a level 4 spell: Fulminant Prism 1440 | D:4 | Noticed Duvessa 1473 | D:4 | Noticed Dowan 1523 | D:4 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_behind_doors, kennysheep_generic_room_11 D:3: layout_basic, amcnicky_altar_gilded, uniq_sigmund D:4: minmay_diamond_boxcup, layout_rooms, nicolae_sif_muna_little_library, corner_web_ring, supply_closet_lemuel, serial_park_tiny_2, hangedman_abyss_or_decor_stagger, uniq_natasha, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Constrict | 3 | || 3 Tentacles | 2 | || 2 Cast: Magic Dart | 7 | || 7 Searing Ray | 16 | 6 || 22 Armor: Skin | 5 | || 5 Dodge: Dodged | 19 | 7 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1522 | 1512 | 10 | 327 | 972 | 4 | 380.5 | Dungeon | 1522 | 1512 | 10 | 327 | 972 | 4 | 380.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 508 daAuts D:1: 505 daAuts D:4: 379 daAuts D:3: 129 daAuts