Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 16526420805648583116 19 Zeld the Conjurer (level 2, -10/18 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Mangled by a black bear (12 damage) ... on level 5 of the Dungeon. The game lasted 00:01:31 (680 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 680, Time: 00:01:32 Health: -10/18 AC: 1 Str: 6 XL: 2 Next: 75% Magic: 0/5 EV: 13 Int: 20 God: Gold: 19 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 19 gold pieces. Inventory: Scrolls a - a scroll of magic mapping {unknown} c - a scroll of identify {unknown} Potions b - a potion of mutation {unknown} d - a potion of lignification {unknown} Skills: * Level 1.0 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 6% 1 Static Discharge Conj/Air 10% N/A 10% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Airstrike Air 1% N/A 83% 4 Lightning Bolt Conj/Air 5% 1d17 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 Dowan, Duvessa, Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. You climb downwards. A black bear comes into view. The black bear growls angrily. You hear a shout! Found a robe. There is a stone staircase leading up here. A black bear is nearby! You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (84% to hit) The searing ray hits the black bear! The black bear is moderately wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is heavily wounded. The searing ray hits the black bear. The black bear is severely wounded. The searing ray hits the black bear. The black bear is almost dead. You finish channeling your searing ray. The black bear goes berserk! You barely miss the black bear. Your grab misses the black bear. The black bear is almost dead. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear misses you. The black bear closely misses you. You tentacle-slap the black bear. You grab the black bear. The black bear is almost dead. You constrict the black bear, but do no damage. The black bear bites you! Ouch! That really hurt! You die... #######.###.# ##.....#.....## ##.............## #...............# #........[......# #...............# #...............# #....@h..<......# #...............# ##..............# ##.....#.....#.. ##########.## . .# . #. You could see a black bear (berserk). Vanquished Creatures An adder skeleton (D:4) 2 ball pythons 3 endoplasms 2 goblins (D:4) 2 hobgoblins (D:4) A quokka (D:4) A frilled lizard (D:3) A kobold (D:4) A rat (D:3) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 228 | D:4 | Reached XP level 2. HP: 18/18 MP: 3/5 231 | D:4 | Learned a level 2 spell: Searing Ray 607 | D:4 | Noticed Grinder 636 | D:4 | Reached skill level 1 in Fighting 661 | D:4 | Noticed Duvessa 661 | D:4 | Noticed Dowan 670 | D:5 | Entered Level 5 of the Dungeon 670 | D:5 | Noticed a black bear 680 | D:5 | Mangled by a black bear Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, basic_ecumenical_altar, minmay_hexomino_p4 D:2: layout_rooms D:3: layout_rooms, lightli_temple_of_fire, serial_bayou_lagoon_b, uniq_robin, uniq_crazy_yiuf_cottage D:4: layout_loops_corners, uniq_sigmund, uniq_duvessa, uniq_grinder, uniq_blork_the_orc D:5: layout_rooms, temple_pool_b, serial_bayou_pond_b Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Magic Dart || 9 Searing Ray || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 679 | 653 | 26 | 0 | 518 | 5 | 135.8 | Dungeon | 679 | 653 | 26 | 0 | 518 | 5 | 135.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 450 daAuts D:3: 153 daAuts D:2: 57 daAuts D:5: 9 daAuts D:1: 9 daAuts