Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 6391753499840482308 1197 Zeld the Conjurer (level 8, 0/55 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:06:30 (6583 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 6583, Time: 00:06:30 Health: 0/55 AC: 1 Str: 5 XL: 8 Next: 44% Magic: 8/15 EV: 14 Int: 24 God: Gold: 224 SH: 0 Dex: 12 Spells: 6/17 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.18/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: brilliant, lethally poisoned (0 -> -15) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, see invisible, agile 1, clever 1, weak 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 224 gold pieces. Inventory: Scrolls a - 2 scrolls of blinking {unknown} b - a scroll of vulnerability {unknown} d - 2 scrolls of teleportation {unknown} f - 8 scrolls of noise {unknown} k - a scroll of magic mapping {unknown} m - 2 scrolls of identify {unknown} n - 3 scrolls of immolation {unknown} p - 3 scrolls of fear {unknown} q - a scroll of amnesia {unknown} r - a scroll of holy word {unknown} s - a scroll of enchant armour {unknown} Potions e - a potion of flight {unknown} g - a potion of berserk rage {unknown} h - a potion of curing {unknown} i - a potion of mutation j - a potion of heal wounds {unknown} l - a potion of attraction {unknown} o - a potion of lignification {unknown} Skills: * Level 5.0 Fighting + Level 4.0 Dodging - Level 2.6 Stealth * Level 5.2 Spellcasting * Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 16% 3d11 22% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 66% N/A 7% 3 Confusing Touch Hex 9% N/A 26% 3 Gell's Gravitas Tloc 4% N/A 26% 3 Petrify Tmut/Erth 9% N/A 65% 4 Metabolic Englaciation Hex/Ice 4% N/A 94% 5 Yara's Violent Unravell Hex/Tmut 4% 3d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Makhleb Yredelemnul Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have supernaturally acute eyesight. (SInv) You are agile. (Dex +2) Your mind is acute. (Int +2) You are weak. (Str -2) Message History The searing ray hits the water moccasin! The water moccasin is almost dead. You finish channeling your searing ray. The water moccasin barely misses you. The water moccasin bites you! The water moccasin closely misses you. The water moccasin bites you. The water moccasin barely misses you. The water moccasin bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You tentacle-slap the water moccasin but do no damage. You grab the water moccasin. The water moccasin is almost dead. You constrict the water moccasin. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Fighting skill increases to level 5! Your Dodging skill increases to level 4! It was a potion of mutation. You feel extremely strange. Your vision sharpens. You feel clever. You feel weaker. You feel agile. * * * LOW HITPOINT WARNING * * * You feel very sick. Sorry, you're not good enough to have a special ability. It was a potion of brilliance. You feel clever all of a sudden. You die... #..####.####.# # #.........##.# # ##.######.##(# # #.# ##.##.# # #.#####...#.### # #.............. #. #######...#.### #.###########.##.# #.@..........##.# #.##############.# #. #.# #. #.# # #.# There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) An ice beast (D:5) A necrophage (D:5) An ogre (D:4) A phantom (D:4) 4 scorpions A bullfrog zombie (D:5) An electric eel (D:6) 2 human zombies (Ossuary) A centaur zombie (Ossuary) A jelly (D:6) A hound (D:5) 2 bullfrog skeletons (D:6) 2 orc wizards A hound skeleton (D:4) 4 mummies (Ossuary) 6 adders A white imp (D:5) A dart slug (D:4) 15 orcs 4 ball pythons 4 endoplasms 3 giant cockroaches 14 goblins 6 hobgoblins 5 jackals 6 bats 2 hobgoblin zombies (Ossuary) 2 kobolds 2 kobold zombies (Ossuary) An orc zombie (Ossuary) A rat (D:2) 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 281 | D:1 | Learned a level 2 spell: Searing Ray 560 | D:2 | Reached skill level 1 in Fighting 863 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1627 | D:3 | Reached XP level 4. HP: 29/29 MP: 4/8 1633 | D:3 | Found a burning altar of Makhleb. 1678 | D:3 | Learned a level 4 spell: Fulminant Prism 1936 | D:3 | Noticed Robin 2286 | D:4 | Found a sand-covered staircase. 2289 | D:4 | Noticed a phantom 2296 | Ossuary | Entered an ossuary 2548 | Ossuary | Reached XP level 5. HP: 16/35 MP: 1/9 3282 | Ossuary | Reached skill level 5 in Conjurations 3282 | Ossuary | Reached XP level 6. HP: 16/41 MP: 0/11 3287 | Ossuary | Learned a level 4 spell: Iskenderun's Mystic Blast 3884 | D:4 | Reached XP level 7. HP: 33/46 MP: 0/13 4515 | D:4 | Found a basalt altar of Yredelemnul. 4919 | D:5 | Entered Level 5 of the Dungeon 5239 | D:5 | Reached skill level 6 in Conjurations 5478 | D:5 | Reached XP level 8. HP: 27/53 MP: 5/15 6072 | D:6 | Identified the +1 robe of Fedhas's Hatred {Harm rN+} 6276 | D:6 | Reached skill level 5 in Spellcasting 6582 | D:6 | Reached skill level 5 in Fighting 6582 | D:6 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 6582 | D:6 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 6582 | D:6 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 6582 | D:6 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 6583 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_corners, basic_ecumenical_altar, st_stairs_6 D:2: layout_basic, uniq_terence D:3: layout_loops_cross, trog_book, lemuel_doored_altar, st_stairs_8, kennysheep_path_1, uniq_robin D:4: layout_cave_pods, general_overflow_altar, enter_ossuary_3, minmay_misc_feat_tiny D:5: layout_basic D:6: layout_loops_ring, minmay_temple_entry_butterflies, kennysheep_minor_cross, water_maze_lemuel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.0 Spellcasting | 3 4 5 | 5.2 Conjurations | 5 6 | 6.6 Dodging | 3 4 | 4.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 28 | 28 | 1 || 57 Constrict | 7 | 7 | 1 || 15 Tentacles | 6 | 7 | || 13 Cast: Magic Dart | 11 | 4 | || 15 Searing Ray | 18 | 28 | 32 || 78 Use: Potion | | 2 | 2 || 4 Armor: Skin | 5 | 4 | 1 || 10 Dodge: Dodged | 31 | 47 | 31 || 109 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6583 | 6509 | 74 | 866 | 4833 | 7 | 940.4 | Dungeon | 5152 | 5078 | 74 | 275 | 4140 | 6 | 858.7 | Ossuary | 1430 | 1430 | 0 | 591 | 693 | 1 | 1430.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1518 daAuts Ossuary: 1430 daAuts D:5: 1127 daAuts D:2: 799 daAuts D:1: 726 daAuts D:6: 535 daAuts D:3: 444 daAuts