Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 4897734106202719637 200 Zeld the Conjurer (level 5, -2/35 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by a killer bee (10 damage) ... on level 5 of the Dungeon. The game lasted 00:03:54 (3573 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 3573, Time: 00:03:56 Health: -2/35 AC: 1 Str: 7 XL: 5 Next: 78% Magic: 0/9 EV: 13 Int: 21 God: Gold: 91 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 91 gold pieces. Inventory: Wands g - a wand of paralysis (5) h - a wand of flame (12) Scrolls b - a scroll of amnesia {unknown} c - a scroll of teleportation {unknown} d - 4 scrolls of identify {unknown} e - 2 scrolls of vulnerability {unknown} f - a scroll of enchant armour {unknown} Potions a - a potion of flight {unknown} i - a potion of attraction {unknown} Skills: * Level 2.6 Fighting + Level 2.9 Dodging - Level 2.6 Stealth * Level 3.3 Spellcasting * Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 c - Fulminant Prism Conj/Hex 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 6% N/A 13% 1 Conjure Flame Conj/Fire 13% 6-21 14% 3 Dazzling Flash Conj/Hex 26% N/A 14% 3 Blink Tloc N/A N/A 21% 2 Call Imp Summ 3% N/A 21% 2 Slow Hex 3% N/A 21% 2 Wereblood Tmut 3% N/A 21% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Spider Form Tmut/Pois 1% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Ice Form Ice/Tmut 3% N/A 78% 4 Hydra Form Tmut 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 exclusion: water moccasin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The killer bee is moderately wounded. The killer bee buzzes angrily. (Press . to maintain the ray.) You hear a shout! x3 The killer bee stings you! The searing ray hits the killer bee! The killer bee is almost dead. A killer bee comes into view. The killer bee closely misses you. The killer bee barely misses you. The searing ray misses the killer bee. The killer bee stings you. The killer bee misses you. The searing ray hits the killer bee. You kill the killer bee! You finish channeling your searing ray. The killer bee buzzes angrily. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (58% to hit) The searing ray hits the killer bee! The killer bee is heavily wounded. (Press . to maintain the ray.) The killer bee stings you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (heavily wounded, 58% to hit) The searing ray hits the killer bee! The killer bee is almost dead. (Press . to maintain the ray.) The killer bee misses you. The killer bee barely misses you. You tentacle-slap the killer bee but do no damage. Your grab misses the killer bee. The killer bee is almost dead. The killer bee stings you! * * * LOW HITPOINT WARNING * * * The killer bee stings you! You die... #.....# #.......# #########....## ##......# #..........### #......# #..........# #.###### #......##### #.# #......# #.# #......###### ######## #...........##....... ###########..@#..... #..y.# #.....# #......# #.†....# #....### ###### You could see a killer bee. Vanquished Creatures A killer bee (D:5) An orc priest (D:3) Ijyb (D:4) A hound skeleton (D:4) 2 adders (D:4) An ufetubus (D:5) An adder skeleton (D:4) 2 dart slugs 14 orcs 2 ball pythons (D:4) A bat (D:1) 3 endoplasms 2 giant cockroaches (D:4) 2 goblins (D:3) 3 hobgoblins 4 jackals A kobold (D:4) 2 quokkas (D:4) 2 frilled lizards (D:3) 2 rats (D:2) 48 creatures vanquished. Vanquished Creatures (others) 6 withered plants (D:3) 6 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 260 | D:1 | Learned a level 2 spell: Searing Ray 918 | D:4 | Reached skill level 1 in Fighting 936 | D:4 | Reached XP level 3. HP: 9/23 MP: 1/6 1353 | D:4 | Noticed Ijyb 1358 | D:4 | Paralysed by Ijyb for 7 turns 1373 | D:4 | Paralysed by Ijyb for 2 turns 1812 | D:3 | Reached XP level 4. HP: 28/28 MP: 3/7 2143 | D:3 | Learned a level 4 spell: Fulminant Prism 2322 | D:4 | Killed Ijyb 2323 | D:4 | Reached XP level 5. HP: 23/34 MP: 1/9 3407 | D:5 | Entered Level 5 of the Dungeon 3407 | D:5 | Noticed a water moccasin 3573 | D:5 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, ebering_ecumenical_altar_mist, hangedman_decor_riveting D:2: layout_rooms, serial_shops, shop, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3, infiniplex_forest_pool, infiniplex_forest_lined_corner, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_corner_1, infiniplex_forest_corner_1, minmay_misc_feat_tower, chequers_serial_rivers_micro_a, kennysheep_donut, minmay_puff D:3: layout_basic, pdpol_temple_overflow_zin_treasury_gozag_greed, lemuel_blue_sif_altar, okawaru_metal_pillars_1_2, serial_undead, serial_undead_f, serial_undead_a, serial_undead_d, serial_undead_b, serial_undead_a, serial_undead_e D:4: layout_basic, uniq_ijyb D:5: layout_rooms, hangedman_decor_slide_cut, kennysheep_small_square Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Spellcasting | 3 | 3.3 Dodging | | 2.9 Stealth | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | 19 || 40 Constrict | 6 | 5 || 11 Tentacles | 3 | 3 || 6 Cast: Magic Dart | 11 | || 11 Searing Ray | 12 | 23 || 35 Armor: Skin | 1 | 5 || 6 Dodge: Dodged | 22 | 24 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3577 | 3475 | 102 | 969 | 2102 | 5 | 715.4 | Dungeon | 3577 | 3475 | 102 | 969 | 2102 | 5 | 715.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1772 daAuts D:2: 892 daAuts D:3: 421 daAuts D:1: 364 daAuts D:5: 127 daAuts