Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 14954468498543848258 2 Zeld the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (144 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 144, Time: 00:00:30 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 20 God: Gold: 12 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. You aren't carrying anything. Skills: * Level 0.2 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You tentacle-slap the dart slug but do no damage. You grab the dart slug. The dart slug is almost dead. You constrict the dart slug, but do no damage. You tentacle-slap the dart slug. You kill the dart slug! You start resting. Magic restored. You start resting. HP restored. You climb downwards. The goblin hits you with a +0 club. The rat bites you. There is a stone staircase leading up here. The goblin closely misses you. The rat closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. The rat completely misses you. Unknown command. You see here a dart slug corpse. The goblin closely misses you. The rat bites you. The rat barely misses you. The goblin hits you with a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... #...♣..PP..PP♣ #...♣)..P..PP♣ #####...♣P...PP..♣ #.>.....♣PP.<.P..♣ ##†..###.♣..P...PP♣ #....# #.♣..PP...P♣ #....# #.♣PP..P...♣ #.g### #.♣PP..PP..♣ ##.@.# #.♣♣♣♣♣♣♣♣♣.. ###...#........ .. ##......(... . ########## You could see a goblin. Vanquished Creatures A dart slug (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 144 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, basic_ecumenical_altar D:2: layout_basic, uniq_robin Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Magic Dart || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 136 | 9 | 98 | 15 | 2 | 72.5 | Dungeon | 145 | 136 | 9 | 98 | 15 | 2 | 72.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 139 daAuts D:2: 6 daAuts