Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 182391508267838257 2 Zeld the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (52 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 52, Time: 00:00:16 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 1/3 EV: 13 Int: 20 God: Gold: 5 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. You aren't carrying anything. Skills: * Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. An endoplasm comes into view. The endoplasm quivers. The rat bites you. Found a stone staircase leading down. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. The rat bites you. The rat misses you. The rat closely misses you. You barely miss the rat. You grab the rat. The rat is severely wounded. You constrict the rat. You kill the rat! The endoplasm misses you. You see here a rat corpse. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm, but do no damage. The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... ## ♣ ###. ♣♣ ...# ♣♣≈ ### #.. ###♣♣♣♣♣♣≈≈ #...##.### #.......≈≈≈ .........# #.......≈≈≈ .......J†#####.......≈≈≈ .......@............≈≈≈≈ .......$.####........... .........# ##......≈≈≈≈ .........# #......≈≈≈. .........# #...(..≈≈≈. .....>...# #.....≈≈≈≈. .........# ###♣♣♣≈≈≈♣♣ ########## ≈≈≈♣ You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 52 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_basic, chequers_jeans, minmay_misc_feat_tower Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 35 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 35 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts