Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 4965209830730316779 46 Zeld the Conjurer (level 3, -1/23 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by a water moccasin skeleton (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:51 (1758 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1758, Time: 00:02:52 Health: -1/23 AC: 1 Str: 6 XL: 3 Next: 68% Magic: 4/6 EV: 13 Int: 21 God: Gold: 19 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 19 gold pieces. Inventory: Scrolls a - a scroll of enchant weapon {unknown} b - a scroll of identify {unknown} Potions c - a potion of heal wounds {unknown} Skills: * Level 1.5 Fighting + Level 2.2 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 exclusions: bullfrog and 2 doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged near water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, v - describe, . - travel A large closed door. Placed new exclusion. Reduced exclusion size to a single square. You tentacle-slap the kobold but do no damage. The kobold is severely wounded. You constrict the kobold, but do no damage. The kobold barely misses you. You tentacle-slap the kobold but do no damage. The kobold is severely wounded. You constrict the kobold. You kill the kobold! Key pressed, stopping explore. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin barely misses you. A water moccasin skeleton comes into view. The hobgoblin barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The hobgoblin closely misses you. The hobgoblin hits you. The water moccasin skeleton closely misses you. The hobgoblin misses you. The water moccasin skeleton bites you! The water moccasin skeleton closely misses you. The hobgoblin closely misses you. The water moccasin skeleton bites you! * * * LOW HITPOINT WARNING * * * The water moccasin skeleton closely misses you. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. You die... .# ###..############# .........##.....##.. ######.##..#....###.##.# ........................ .........!.............. .≈≈≈≈≈≈≈.≈≈.≈≈≈≈≈.≈≈≈≈.. ≈≈≈≈≈≈≈≈≈≈g≈≈≈≈≈≈≈≈≈≈... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.. ≈≈≈≈≈≈≈@Z≈≈≈≈≈≈≈≈≈≈≈≈... #######################+ You could see a hobgoblin and a water moccasin skeleton. Vanquished Creatures An adder (D:2) 2 worms (D:2) A dart slug (D:1) 6 ball pythons 3 endoplasms A giant cockroach (D:2) 2 goblins 4 hobgoblins 5 kobolds 2 rats 27 creatures vanquished. Vanquished Creatures (others) A plant (D:1) A withered plant (D:1) 2 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 167 | D:1 | Learned a level 2 spell: Searing Ray 350 | D:1 | Found a faded altar of an unknown god. 393 | D:2 | Reached skill level 1 in Fighting 754 | D:2 | Reached XP level 3. HP: 23/23 MP: 0/6 1499 | D:4 | Noticed a bullfrog 1758 | D:4 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, serial_forest, infiniplex_forest_pool, infiniplex_forest_clump_curved, infiniplex_forest_clump_cross, infiniplex_forest_diagonal, infiniplex_forest_lined_room_2, infiniplex_forest_corner_1, shapermc_ecumenical_altar_flowoftime D:2: layout_loops_corners, serial_shops, nicolae_shop_overgrown_old_shop D:3: layout_loops_ring, okawaru_altar_gauntlet_db, minmay_strange_pillars, chequers_decorated_corner, uniq_robin D:4: minmay_goblin_kobold_castle, layout_loops_ring, nicolae_gozag_zags_fifth_avenue, uniq_sigmund, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 32 Constrict || 7 Tentacles || 3 Cast: Magic Dart || 32 Searing Ray || 11 Armor: Skin || 7 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1757 | 1706 | 51 | 0 | 1463 | 4 | 439.2 | Dungeon | 1757 | 1706 | 51 | 0 | 1463 | 4 | 439.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 648 daAuts D:2: 640 daAuts D:1: 364 daAuts D:3: 103 daAuts