Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 15358326018654166250 14 Zeld the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:47 (588 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 588, Time: 00:00:48 Health: 0/18 AC: 1 Str: 4 (6) XL: 2 Next: 45% Magic: 0/5 EV: 13 Int: 19 (20) God: Gold: 36 SH: 0 Dex: 9 (10) Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 36 gold pieces. Inventory: Scrolls a - a scroll of blinking {unknown} Skills: * Level 0.8 Fighting + Level 2.2 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblins go into a battle-frenzy! The goblin barely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. A hobgoblin comes into view. The adder bites you. A goblin comes into view. It is wielding a +0 dagger. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. You are no longer poisoned. The adder closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, strong, 72% to hit) The searing ray hits the adder! The adder is almost dead. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The adder completely misses you. The adder bites you. You die... ####.# #....# #....# #....# #....# #....# ######### #....#####........ #.....@S))........ ########...######g###...# #.........## #......+ # #.........# #.##g### #.........# #.##.##### #.........# #...gg.gg# ##.........#######.###g# #...†.............>. .. #.####'#'######>..... g# You could see an adder and a hobgoblin (strong). Vanquished Creatures A ball python (D:1) An endoplasm (D:3) 4 goblins (D:3) 2 hobgoblins A quokka (D:3) 4 bats 2 frilled lizards A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 378 | D:2 | Reached XP level 2. HP: 18/18 MP: 3/5 382 | D:2 | Learned a level 2 spell: Searing Ray 576 | D:3 | Noticed Robin 588 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_corners, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, minmay_tromino_v4_c D:3: layout_basic, serial_bayou_lagoon_a, uniq_robin Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 11 Searing Ray || 5 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 587 | 567 | 20 | 0 | 499 | 3 | 195.7 | Dungeon | 587 | 567 | 20 | 0 | 499 | 3 | 195.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 351 daAuts D:2: 119 daAuts D:3: 116 daAuts