Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 3969457646818094973 126 Zeld the Conjurer (level 5, 0/34 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 4 of the Dungeon. The game lasted 00:03:44 (2712 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2712, Time: 00:03:45 Health: 0/34 AC: 1 Str: 7 XL: 5 Next: 9% Magic: 6/9 EV: 13 Int: 21 God: Gold: 87 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Wands e - a wand of flame (35) Scrolls a - 2 scrolls of blinking {unknown} c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of resistance {unknown} g - a potion of might {unknown} Skills: * Level 2.1 Fighting + Level 2.5 Dodging - Level 2.6 Stealth * Level 3.0 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Fulminant Prism Conj/Hex 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History g - a viscous white potion e - a wand of flame (35) (gained 15 charges) h - a ring of fire Okay, then. Drop what? 8/52 slots (_ for help) (? for menu, Esc to quit) You drop a ring of fire. You see here a +0 dagger. c - 2 scrolls labelled RID HEPIUXZAE (gained 1) Found 26 stones. Found a book of Conjurations. Found 3 gold pieces. A hobgoblin and an orc priest come into view. Found 13 arrows. 2 orcs and 2 orc priests come into view. The orc priest shouts! x2; The orc shouts! The orc shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest looks encouraged for a moment. The orc hits you with a +0 dagger. Unknown command. The orc barely misses you. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest casts a cantrip, but nothing happens. The orc priest miscasts a cantrip. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 war axe (78% to hit) The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the orc priest. The orc priest begins to cast a cantrip, but forgets the words! The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.....#####......# # ##(....#.....#....### ......#.....#....... #.....#....##....##. #.....#...........## #og.o.#.........#### . #..oo.#.......=.# . ....###.###.......### . ......o@.......#...# #. #........:...###....# .. ...........### ##...# .. #.$....###.# ..#. . #.....# ..# #. . ...... ... .. #. ####.# ##... #. #. ##..# .. .. You could see 3 orc priests, 2 orcs and a hobgoblin. Vanquished Creatures A water moccasin skeleton (D:4) An iguana (D:4) An adder (D:2) 2 dart slugs (D:2) 5 orcs (D:3) 2 endoplasms A giant cockroach (D:2) 3 goblins (D:2) 2 hobgoblins 3 kobolds 2 quokkas 6 ball pythons 2 bats (D:3) A frilled lizard (D:1) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 271 | D:2 | Reached XP level 2. HP: 18/18 MP: 1/5 274 | D:2 | Learned a level 2 spell: Searing Ray 656 | D:2 | Reached skill level 1 in Fighting 656 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 2145 | D:4 | Reached XP level 4. HP: 29/29 MP: 1/8 2150 | D:4 | Learned a level 4 spell: Fulminant Prism 2504 | D:4 | Reached XP level 5. HP: 26/34 MP: 4/9 2712 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, shapermc_ecumenical_altar_totnotflames D:2: layout_basic D:3: layout_basic, minitemple, lemuel_crystal_altar, grunt_ministairs_8, chequers_serial_rivers_small_a, feat_on_display D:4: layout_cave_pools, grunt_ministairs_15, minmay_crystal_room, minmay_unequal, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Spellcasting | 3 | 3.0 Dodging | | 2.5 Stealth | | 2.6 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Tentacles | 7 | || 7 Constrict | 5 | || 5 Cast: Magic Dart | 20 | || 20 Searing Ray | 22 | 6 || 28 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 24 | 8 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2712 | 2676 | 36 | 685 | 1675 | 4 | 678.0 | Dungeon | 2712 | 2676 | 36 | 685 | 1675 | 4 | 678.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1350 daAuts D:2: 692 daAuts D:4: 401 daAuts D:1: 268 daAuts