Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 17881607437314030977 63 Zeld the Conjurer (level 4, -2/29 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:01:40 (891 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 891, Time: 00:01:41 Health: -2/29 AC: 1 Str: 6 XL: 4 Next: 10% Magic: 2/7 EV: 13 Int: 21 God: Gold: 16 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 16 gold pieces. Inventory: Jewellery a - a ring of wizardry (left tentacle) Scrolls d - a scroll of magic mapping {unknown} f - a scroll of identify {unknown} Potions b - a potion of ambrosia {unknown} c - a potion of curing {unknown} e - a potion of degeneration {unknown} Skills: * Level 1.7 Fighting + Level 2.3 Dodging - Level 2.6 Stealth * Level 2.6 Spellcasting * Level 4.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 3d4 1% 2 c - Fulminant Prism Conj/Hex 6% 3d7 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 7% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The kobold throws a poisoned dart. The poisoned dart closely misses you. You start waiting. A kobold is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (72% to hit) The searing ray misses the kobold. (Press . to maintain the ray.) Unknown command. A kobold is nearby! A kobold is nearby! The searing ray hits the kobold. You kill the kobold! You start resting. Magic restored. You start waiting. An ogre is nearby! An ogre is nearby! The ogre shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! The searing ray hits the ogre! The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##.#.##.# ##.#.## ## ##.#.##K# # ##O#.######### #. ##.#.##.#..O ##.#.##.....####. #.#K##$(((# ##.#.##...(..... ##.#...# ##.#.##>####.###. ##.#.#.# ##.#.###.## #.# #. ##.#.# ##.#.## #..# #.# #. #.## ##.#O###.##.###.# #. ## ##.#@## #........# #. ##.#.##. ####.##### ## ##.#.###..##...# ##.#(##.........# ##.#.##.###.._...### # ##.#.###.# #..8...#.## ## #...##.#.###.._......####. +.......................'. ####...####...##.....####. You could see an ogre. Vanquished Creatures A hound (D:4) An iguana (D:4) 3 endoplasms 2 hobgoblins (D:4) A bat (D:2) 2 kobolds A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 363 | D:4 | Found a white marble altar of Elyvilon. 363 | D:4 | Found a glowing golden altar of the Shining One. 527 | D:4 | Reached XP level 2. HP: 18/18 MP: 1/5 530 | D:4 | Learned a level 2 spell: Searing Ray 586 | D:4 | Reached skill level 1 in Fighting 586 | D:4 | Reached XP level 3. HP: 23/23 MP: 0/6 676 | D:4 | Reached XP level 4. HP: 15/29 MP: 0/7 830 | D:4 | Learned a level 4 spell: Fulminant Prism 830 | D:4 | Noticed an ogre 891 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, chequers_ecumenical_altar_grove, chequers_serial_rivers_micro_c D:2: layout_rooms, hangedman_feature_mirror D:3: layout_loops_corners, overflow_temple_1_default, lemuel_tele_altar, minmay_misc_feat_tower D:4: minmay_inner_zag, layout_loops_corners, lemuel_doored_altar, chequers_temple_overflow_statue_of_worship, minmay_crystal_water, minivault_11, minmay_pentomino_pile Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Tentacles | 2 | || 2 Constrict | 1 | || 1 Cast: Magic Dart | 13 | || 13 Searing Ray | 2 | 2 || 4 Armor: Skin | 2 | || 2 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 889 | 883 | 6 | 283 | 508 | 4 | 222.2 | Dungeon | 889 | 883 | 6 | 283 | 508 | 4 | 222.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 535 daAuts D:3: 253 daAuts D:2: 86 daAuts D:1: 14 daAuts