Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 4564683170943588177 68 Zeld the Conjurer (level 4, -5/29 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Was an Initiate of Vehumet. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:12 (1662 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1662, Time: 00:02:12 Health: -5/29 AC: 1 Str: 6 XL: 4 Next: 19% Magic: 2/8 EV: 13 Int: 21 God: Vehumet [......] Gold: 129 SH: 0 Dex: 10 Spells: 1/8 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - ring of protection from fire rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 129 gold pieces. Inventory: Jewellery d - a ring of protection from fire (left tentacle) Scrolls f - a scroll of noise {unknown} g - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} Potions a - a potion of degeneration {unknown} b - a potion of might {unknown} c - a potion of attraction {unknown} e - a potion of haste {unknown} Skills: * Level 1.7 Fighting + Level 2.4 Dodging - Level 2.6 Stealth * Level 2.6 Spellcasting * Level 4.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 2 transporters, Orlauf's ghost, amateur DsGl Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Okay, then. The searing ray misses the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! Vehumet accepts your kill. This spell is potentially lethal to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. You see here a hobgoblin corpse. There is a dry fountain here. An orc priest is nearby! Unknown command. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest looks satisfied for a moment. An adder comes into view. The adder hisses angrily. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is heavily wounded. (Press . to maintain the ray.) The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. There is a stone staircase leading up here. You see here an adder corpse. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .#....>..##.# ....####..... .#### #.# ## #.. # ## # # ###### ############## .....######.....@......# ####.......o..########.. ########...# ##### You could see an orc priest. Vanquished Creatures An iguana (D:4) An adder (D:4) A worm (D:3) 2 dart slugs (D:1) An orc (D:4) 2 endoplasms (D:1) A giant cockroach (D:4) 4 hobgoblins 2 jackals (D:4) 2 ball pythons (D:1) 2 frilled lizards 4 goblins A kobold (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 329 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 382 | D:1 | Learned a level 2 spell: Searing Ray 532 | D:1 | Found a faded altar of an unknown god. 648 | D:1 | Reached skill level 1 in Fighting 1033 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1069 | D:3 | Reached XP level 3. HP: 23/23 MP: 3/6 1190 | D:4 | Found a staircase to the Ecumenical Temple. 1236 | D:4 | Found a transporter. 1248 | D:4 | Noticed Orlauf's ghost (amateur DsGl) 1260 | D:4 | Found a transporter. 1305 | Temple | Entered the Ecumenical Temple 1510 | Temple | Became a worshipper of Vehumet 1613 | D:4 | Reached XP level 4. HP: 22/28 MP: 4/7 1621 | D:4 | Learned a level 4 spell: Fulminant Prism 1662 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, ebering_ecumenical_altar_box D:2: layout_basic, basic_altar, minmay_shallow_snake_nest D:3: kennysheep_six_static_rooms, layout_basic, amcnicky_altar_gilded D:4: layout_loops_ring, minmay_temple_entry_junction, gammafunk_ghost_stat_death Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Constrict | 2 | || 2 Tentacles | 1 | || 1 Cast: Magic Dart | 13 | || 13 Searing Ray | 13 | 2 || 15 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1661 | 1602 | 59 | 184 | 1083 | 5 | 332.2 | Dungeon | 1355 | 1333 | 22 | 0 | 1019 | 4 | 338.8 | Temple | 305 | 268 | 37 | 184 | 64 | 1 | 305.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 822 daAuts D:3: 330 daAuts Temple: 305 daAuts D:4: 197 daAuts D:2: 4 daAuts