Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 10737149822098719457 22 Zeld the Conjurer (level 2, -3/18 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by a bullfrog (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (994 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 994, Time: 00:01:52 Health: -3/18 AC: 1 Str: 6 XL: 2 Next: 91% Magic: 1/5 EV: 13 Int: 20 God: Gold: 44 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . a - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Magical Staves a - a staff of conjuration (weapon) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of blinking {unknown} d - 3 scrolls of identify {unknown} Skills: * Level 0.8 Fighting + Level 0.4 Staves + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations + Level 0.5 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 3d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 19% 3 Fulminant Prism Conj/Hex 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) The ball python closely misses you. The ball python constricts you. Unknown command. The searing ray hits the ball python! You kill the ball python! Magic restored. b - 2 scrolls labelled ASKOCY GUDWE (gained 1) c - a scroll labelled UHUISESOZE An adder comes into view. Found a stone staircase leading down. An adder is nearby! An adder is nearby! You see here 9 gold pieces. You now have 44 gold pieces (gained 9). A bullfrog comes into view. The adder closely misses you. Found a robe. An adder comes into view. The bullfrog gives a loud, deep croak! The adder misses you. The adder barely misses you. The adder bites you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) You feel a surge of power! The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder barely misses you. The searing ray misses the adder. The adder bites you. The bullfrog hits you! The searing ray hits the adder! You kill the adder! The bullfrog barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The bullfrog closely misses you. The bullfrog barely misses you. The adder completely misses you. The bullfrog hits you! You die... ..................... .....#.#..(.......... ..................... #.##.#.......<....... #..........#......... ##.#.####.###......... #.......#.#######.... .##..#..#.#...# ... .......@#.###.# .##....FS.....## ###.#>........# ...............# ####.#.........# #.#............. .........#....##. ..##.#...####... .. .......# .... You could see a bullfrog and an adder. Vanquished Creatures An adder (D:3) A worm (D:2) A ball python (D:3) A goblin (D:3) A hobgoblin (D:3) 3 kobolds A bat (D:2) A rat (D:3) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 100 | D:3 | Noticed an ogre 510 | D:2 | Reached XP level 2. HP: 7/18 MP: 0/5 514 | D:2 | Learned a level 2 spell: Searing Ray 984 | D:3 | Noticed a bullfrog 994 | D:3 | Slain by a bullfrog Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, minmay_misc_feat_square, minmay_tetromino_o2 D:2: layout_loops_corners, shapermc_ecumenical_altar_notcrosses, eino_tiny_chamber, nrook_loot_triangle D:3: layout_basic, nicolae_overflow_crystal_walls, zin_treasury, st_stairs_9 Action || total -------------------------++------- Melee: Staff || 15 Unarmed || 4 Constrict || 7 Cast: Magic Dart || 15 Searing Ray || 2 Stab: Sleeping || 1 Armor: Skin || 3 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 999 | 990 | 9 | 295 | 415 | 3 | 333.0 | Dungeon | 999 | 990 | 9 | 295 | 415 | 3 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 451 daAuts D:1: 299 daAuts D:3: 248 daAuts