Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 6421943950176275872 353 Zeld the Conjurer (level 6, -2/42 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Was a Follower of Vehumet. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:06:10 (5468 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 5468, Time: 00:06:10 Health: -2/42 AC: 3 Str: 6 XL: 6 Next: 62% Magic: 3/11 EV: 13 Int: 23 God: Vehumet [*.....] Gold: 130 SH: 0 Dex: 10 Spells: 1/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +2 hat rPois . Reflect . c - amulet of the acrobat rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 130 gold pieces. Inventory: Armour h - a +2 hat (worn) Jewellery c - an amulet of the acrobat (around mantle) Scrolls a - 2 scrolls of teleportation {unknown} b - 4 scrolls of identify {unknown} f - 2 scrolls of noise {unknown} Potions d - a potion of degeneration {unknown} e - 2 potions of lignification {unknown} g - a potion of heal wounds {unknown} Skills: * Level 3.2 Fighting + Level 3.0 Dodging - Level 2.6 Stealth * Level 3.7 Spellcasting * Level 5.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 c - Fulminant Prism Conj/Hex 8% 3d7 36% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (79% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) An orc wizard comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc wizard shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc priest! The orc priest is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. The magic dart hits you! You die... # #.#.........# ######.######........##.# .................##.....#### ............................ #.#.#.#.##.####.##..####### !)...#.##.# #.##..# #.#.#.##)####.##..# >..#.........)..o##..# .B.........$o)..@.<..# #.###.##.##.#######?.# #.##.##.##### #..# #.#..o#.#...###..# #...#....# #.##..# ###...##.# #.....# ##.###.###o##.## #.#.###...###.# ..# #.....## #.# You could see an orc priest and an orc wizard. Vanquished Creatures A scorpion (D:2) A howler monkey (D:3) A hound (D:3) A bullfrog skeleton (D:4) An iguana (D:3) 2 orc wizards (D:4) A hound skeleton (D:4) 4 adders A worm (D:2) A dart slug (D:1) 9 orcs (D:4) 6 ball pythons 2 bats 6 endoplasms 4 giant cockroaches 6 goblins 3 hobgoblins 6 jackals 4 quokkas 4 frilled lizards 3 kobolds 5 rats 72 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 7 toadstools (D:1) 8 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 350 | D:2 | Found a faded altar of an unknown god. 459 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 490 | D:3 | Found a blossoming altar of Fedhas. 509 | D:3 | Reached XP level 2. HP: 17/18 MP: 1/5 512 | D:3 | Learned a level 2 spell: Searing Ray 913 | D:3 | Reached skill level 1 in Fighting 1183 | D:3 | Reached XP level 3. HP: 23/23 MP: 3/6 1497 | D:4 | Found a staircase to the Ecumenical Temple. 1504 | Temple | Entered the Ecumenical Temple 1529 | Temple | Became a worshipper of Vehumet 1531 | Temple | Reached XP level 4. HP: 16/28 MP: 4/7 1540 | Temple | Learned a level 4 spell: Fulminant Prism 1800 | D:4 | Reached XP level 5. HP: 23/34 MP: 0/9 2802 | D:1 | Reached * piety under Vehumet 2802 | D:1 | Offered knowledge of Freeze by Vehumet. 3632 | D:2 | Reached skill level 5 in Conjurations 3632 | D:2 | Reached XP level 6. HP: 17/41 MP: 2/11 3637 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 5468 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:3: layout_basic, grunt_temple_overflow_growth_and_decay D:4: layout_loops_ring, nzn_hepliaklqana_mist_gate, minmay_temple_entry_glass, kennysheep_orc_chapel Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.2 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Dodging | 3 | 3.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | 20 || 26 Constrict | 2 | 4 || 6 Tentacles | 1 | 3 || 4 Cast: Magic Dart | 18 | 3 || 21 Searing Ray | 7 | 52 || 59 Armor: Skin | 2 | 4 || 6 Dodge: Dodged | 12 | 38 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5477 | 5138 | 339 | 1559 | 2999 | 5 | 1095.4 | Dungeon | 5316 | 4982 | 334 | 1440 | 2999 | 4 | 1329.0 | Temple | 160 | 155 | 5 | 119 | 0 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2262 daAuts D:2: 1289 daAuts D:1: 1157 daAuts D:4: 607 daAuts Temple: 160 daAuts