Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 1793595902440814589 26 Zeld the Conjurer (level 3, -3/23 HPs) Began as an Octopode Conjurer on Apr 24, 2021. Slain by a hound (5 damage) ... on level 5 of the Dungeon. The game lasted 00:01:36 (699 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 699, Time: 00:01:37 Health: -3/23 AC: 1 Str: 6 XL: 3 Next: 8% Magic: 1/6 EV: 13 Int: 21 God: Gold: 21 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 21 gold pieces. Inventory: Scrolls a - a scroll of enchant armour {unknown} c - a scroll of silence {unknown} Potions b - a potion of curing {unknown} Skills: * Level 1.2 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.4 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hound bites you. The hound closely misses you. The hound barely misses you. Found a scroll labelled XIGUOCZOGOM. The hound completely misses you. A water moccasin skeleton comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The hound barely misses you. The hound bites you. Found an escape hatch in the ceiling. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (69% to hit) The searing ray hits the hound! The hound is heavily wounded. The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The hound misses you. The searing ray hits the hound. The hound is almost dead. The searing ray misses the hound. The hound bites you. The hound bites you but does no damage. Unknown command. The hound barely misses you. The hound closely misses you. A necrophage comes into view. The hound misses you. The hound bites you. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you but does no damage. The hound bites you. You die... ### #.?.. ### #.# #.... ##..#### #.####.... ......# #......... #....# ####...##.... ....####......###... #.....<.....## #.## ###.##..#......#.# #.# .......@h...##.#.####.# .##n#.##h..##..#.##...# .. ##....#.##.#..### ... #.....#.##.#.## ##. #...##.#.#.....# # ...............## ##...#....>...<.# .............### ........##.# You could see a necrophage (wandering) and 2 hounds. Vanquished Creatures An adder (D:4) A dart slug (D:4) 2 endoplasms A giant cockroach (D:4) A goblin (D:4) A hobgoblin (D:4) 2 quokkas (D:4) 4 ball pythons A bat (D:1) 14 creatures vanquished. Vanquished Creatures (others) 2 plants (D:4) 2 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 279 | D:4 | Reached XP level 2. HP: 18/18 MP: 1/5 282 | D:4 | Learned a level 2 spell: Searing Ray 503 | D:4 | Reached skill level 1 in Fighting 540 | D:4 | Found Goiph's Weapon Shoppe. 653 | D:4 | Reached XP level 3. HP: 23/23 MP: 0/6 660 | D:5 | Entered Level 5 of the Dungeon 693 | D:5 | Noticed a necrophage 699 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, hangedman_decor_peaks_small D:2: layout_rooms, uniq_sigmund, uniq_terence D:3: layout_loops_cross, nicolae_uskayaw_dance_hall D:4: layout_cave_pools, serial_bayou, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_pond_e, serial_shops, shop, guppyfry_early_lair_pool, uniq_purgy D:5: layout_rooms, marbit_many_paths, gammafunk_ghost_icy, minmay_misc_feat_room Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 6 Tentacles || 2 Cast: Magic Dart || 18 Searing Ray || 6 Armor: Skin || 3 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 698 | 679 | 19 | 0 | 498 | 5 | 139.6 | Dungeon | 698 | 679 | 19 | 0 | 498 | 5 | 139.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 476 daAuts D:3: 104 daAuts D:2: 41 daAuts D:5: 38 daAuts D:1: 36 daAuts