Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 8770542486113190489 5 Zeld the Conjurer (level 1, -2/12 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Killed from afar by a dart slug (6 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:19 (131 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 131, Time: 00:00:21 Health: -2/12 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 0/3 EV: 13 Int: 20 God: Gold: 13 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Scrolls a - a scroll of fog {unknown} Skills: * Level 0.4 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat comes into view. A jackal comes into view. The jackal moves out of view. The goblin hits you with a +0 club. You tentacle-slap the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! a - a scroll labelled POL NONEMEWITY Things that are here: a +0 club; a goblin corpse A dart slug comes into view. A dart slug is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (wandering, hasn't noticed you, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Things that are here: a +0 club; a goblin corpse The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! You tentacle-slap the dart slug. You grab the dart slug. The dart slug is severely wounded. You constrict the dart slug, but do no damage. You tentacle-slap the dart slug. The dart slug is severely wounded. You constrict the dart slug. The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! You die... #.#...# ..##........ #.##..###.#......... #^......#.#......... #.......#........#.# ........##.......#.# ##......##†......#.# .'.................#+## ##......##............# ##.###........).@w....# ##.# #....#..####.....# ##.# #....##.# .....# ##.# #....##.# .....# ##.# #........ .....# ##.# #......... ..#.## #.# ####..... ..#.# #.# ####.# #.# # #.# You could see a dart slug. Vanquished Creatures A bat (D:1) A goblin (D:1) A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 131 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 9 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 104 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 104 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts