Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 15242512175288319978 79 Zeld the Conjurer (level 4, 0/43 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:02:14 (775 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 775, Time: 00:02:15 Health: 0/43 AC: 1 Str: 6 XL: 4 Next: 38% Magic: 0/8 EV: 13 Int: 21 God: Gold: 32 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: berserking (expiring), lethally poisoned (0 -> -9), very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Scrolls a - 3 scrolls of identify {unknown} c - a scroll of enchant armour {unknown} Potions d - a potion of might {unknown} Skills: * Level 1.8 Fighting + Level 2.5 Dodging - Level 2.6 Stealth * Level 2.7 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 14% 1 Apportation Tloc 4% N/A 14% 1 Corona Hex 2% N/A 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Qazlal Wu Jian Shops: D:1 ! Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The scorpion completely misses you. The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion closely misses you. The scorpion stings you. The searing ray misses the scorpion. You finish channeling your searing ray. The scorpion stings you! You are poisoned. The scorpion poisons you! Unknown command. Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You closely miss the scorpion. You grab the scorpion. You squeeze the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 4! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You are too berserk! * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.# ... ########.# #.# .........# ... .######.## #.# #.....# #.# #.###.# #.# #.###.## #####.########...#..# #........@..........## #.###.##.##.._..._...# #.##.##..........# #.....##.##....8.....# #..##.##.##.........## #. .....###._..._.## .. ...............# ## #...#######...### ##.## ###.# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) An adder (D:4) A bat (D:1) 3 endoplasms 3 hobgoblins A jackal (D:2) A kobold (D:1) A ball python (D:2) A rat (D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 137 | D:1 | Found Diyrim's Distillery. 311 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 314 | D:1 | Learned a level 2 spell: Searing Ray 517 | D:3 | Noticed Ijyb 682 | D:4 | Reached skill level 1 in Fighting 682 | D:4 | Reached XP level 3. HP: 23/23 MP: 2/6 732 | D:4 | Found a shadowy altar of Dithmenos. 734 | D:4 | Found an ornate altar of the Wu Jian Council. 734 | D:4 | Found a stormy altar of Qazlal. 735 | D:4 | Found a broken altar of Ashenzari. 760 | D:4 | Noticed a scorpion 772 | D:4 | Killed a scorpion 773 | D:4 | Reached XP level 4. HP: 5/29 MP: 0/8 774 | D:4 | HP: 2/43 [poisoned by a scorpion] 775 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, serial_shops, shop, serial_park_tiny_pond, chequers_serial_rivers_micro_e D:2: minmay_chambers_of_twos, layout_basic D:3: layout_loops_corners, serial_shops, nicolae_shop_behind_doors, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage, uniq_robin, uniq_ijyb D:4: layout_loops_corners, grunt_temple_overflow_open, kennysheep_decorative_pillar, minmay_crystal_water, minmay_checkerbox Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Constrict | 4 | || 4 Tentacles | 3 | || 3 Cast: Magic Dart | 19 | || 19 Searing Ray | 5 | || 5 Use: Potion | 1 | || 1 Armor: Skin | 2 | || 2 Dodge: Dodged | 14 | || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 773 | 754 | 19 | 0 | 604 | 4 | 193.2 | Dungeon | 773 | 754 | 19 | 0 | 604 | 4 | 193.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 404 daAuts D:3: 161 daAuts D:2: 112 daAuts D:4: 94 daAuts