Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 6927946639329340013 92 Zeld the Conjurer (level 4, -8/29 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Killed from afar by Pikel (10 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:02:11 (1281 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1281, Time: 00:02:13 Health: -8/29 AC: 1 Str: 6 XL: 4 Next: 60% Magic: 0/8 EV: 13 Int: 21 God: Gold: 23 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 23 gold pieces. Inventory: Wands d - a wand of flame (3) Scrolls a - 2 scrolls of identify {unknown} Potions b - a potion of curing {unknown} c - a potion of brilliance {unknown} Skills: * Level 2.0 Fighting + Level 2.5 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting * Level 4.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Annotations: D:2 Terence D:4 Pikel Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the lemure. The lemure is severely wounded. The searing ray hits the lemure. The lemure is heavily wounded. Press: ? - help, v - describe, . - travel Here: Pikel, wielding a +1 whip of freezing, wearing a +0 robe and carrying a wand of flame (27) (severely wounded) The floor. Level annotation: Pikel Welcome back, Zeld the Octopode Conjurer. Press ? for a list of commands and other information. Okay, then. Pikel zaps a wand. The puff of flame hits you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +1 whip of freezing, wearing a +0 robe and carrying a wand of flame (26) (severely wounded, 60% to hit) The puff of flame hits Pikel. Pikel is severely wounded. Pikel cracks his whip. Pikel zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You see here a giant cockroach corpse. Pikel zaps a wand. The puff of flame misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure, p - Pikel Aim: a lemure (almost dead, 72% to hit) The searing ray hits Pikel! Pikel is almost dead. The searing ray hits the lemure! You kill the lemure! That felt strangely unrewarding. (Press . to maintain the ray.) Pikel says, "You'll make a fine lemure." Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +1 whip of freezing, wearing a +0 robe and carrying a wand of flame (24) (almost dead, 60% to hit) The puff of flame hits Pikel but does no damage. Pikel is almost dead. Pikel zaps a wand. The puff of flame hits you! You die... #.........##.# #####.....# # #.##.## #.##5# #.##5######## #.##...5.55.! #.########### #K.####...## #@..([.....###### #(.####.........# #..# ##...####.# #..# #...## #.# #..## #...# ##.## #...###..## ##.#.# #........# ##.###. ########## #.## ## ##.###. You could see Pikel. Vanquished Creatures A lemure (D:4) An orc wizard (D:4) 3 gnolls (D:4) 2 adders (D:4) 3 orcs (D:4) 2 ball pythons (D:4) An endoplasm (D:1) A giant cockroach (D:4) A goblin (D:2) 2 hobgoblins A quokka (D:1) A bat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 236 | D:2 | Noticed Terence 245 | D:2 | Reached XP level 2. HP: 18/18 MP: 1/5 248 | D:2 | Learned a level 2 spell: Searing Ray 394 | D:4 | Reached skill level 1 in Fighting 529 | D:4 | Reached XP level 3. HP: 11/23 MP: 0/6 859 | D:4 | Found a shadowy altar of Dithmenos. 903 | D:4 | Reached XP level 4. HP: 13/28 MP: 0/7 908 | D:4 | Learned a level 4 spell: Fulminant Prism 1257 | D:4 | Noticed a lemure 1257 | D:4 | Noticed a lemure 1257 | D:4 | Noticed a lemure 1257 | D:4 | Noticed Pikel 1263 | D:4 | Noticed a lemure 1280 | D:4 | Killed a lemure 1281 | D:4 | Killed from afar by Pikel Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, serial_shops, shop, chequers_ecumenical_altar_simple D:2: layout_basic, uniq_terence D:3: layout_loops_ring, kennysheep_generic_room_4, uniq_ijyb D:4: layout_loops_ring, kennysheep_little_box, lemuel_crystal_altar, minmay_misc_feat_square, minivault_26, uniq_pikel, uniq_menkaure, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 12 | || 12 Searing Ray | 5 | 8 || 13 Evoke: Wand | | 2 || 2 Armor: Skin | 1 | || 1 Dodge: Dodged | 12 | 3 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1282 | 1270 | 12 | 271 | 757 | 4 | 320.5 | Dungeon | 1282 | 1270 | 12 | 271 | 757 | 4 | 320.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 742 daAuts D:3: 286 daAuts D:1: 168 daAuts D:2: 84 daAuts