Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 3174353274045975674 2 Zeld the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Slain by a hound skeleton (3 damage) ... on level 4 of the Dungeon. The game lasted 00:00:36 (375 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 375, Time: 00:00:37 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 3/3 EV: 13 Int: 20 God: Gold: 21 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 21 gold pieces. You aren't carrying anything. Skills: * Level 0.2 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the goblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. A hound skeleton is nearby! A hound skeleton is nearby! A hound skeleton is nearby! There is an open door here. You close the door. You start resting. Magic restored. You start resting. HP restored. You start waiting. A hound skeleton is nearby! A hound skeleton is nearby! You open the door. There is an open door here. You close the door. A hound comes into view. The hound barks! Found 18 stones. Found a scroll labelled BAC KEINIE. You closely miss the hound. You grab the hound. You constrict the hound, but do no damage. The hound closely misses you. The hound bites you. You tentacle-slap the hound but do no damage. You squeeze the hound! The hound is heavily wounded. You constrict the hound. The hound barely misses you. You tentacle-slap the hound. The hound is heavily wounded. You constrict the hound. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound barely misses you. You tentacle-slap the hound. The hound is severely wounded. You constrict the hound. The hound skeleton bites you. You die... # ..(.########### .?....h@......##### #......Z#.........# ...#..........###.# .....#...##...#...# #....#.......#.### #...#...#....>#+####### ..# .#.....<#.........# #. .#.#.##.##.........# #............# You could see a hound and a hound skeleton. Vanquished Creatures A bat (D:3) A goblin (D:4) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 369 | D:4 | Noticed a hound 375 | D:4 | Slain by a hound skeleton Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, serial_shops, nicolae_shop_window_shopping, shapermc_ecumenical_altar_starsandcircs, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_x, corexii_hall_statues_x, corexii_hall_statues_i, chequers_hall_statues_corner_a, chequers_hall_statues_y, minmay_misc_feat_more_columns D:2: layout_rooms D:3: layout_rooms, uniq_sigmund D:4: layout_basic, grunt_temple_overflow_order_and_chaos_2, minmay_increasing_density Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 3 Armor: Skin || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 374 | 345 | 29 | 147 | 140 | 4 | 93.5 | Dungeon | 374 | 345 | 29 | 147 | 140 | 4 | 93.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 192 daAuts D:1: 128 daAuts D:3: 42 daAuts D:2: 10 daAuts