Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 4068882355687600214 193 Zeld the Conjurer (level 5, -3/35 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 4 of the Dungeon. The game lasted 00:01:57 (1772 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1772, Time: 00:01:57 Health: -3/35 AC: 1 Str: 7 XL: 5 Next: 72% Magic: 3/9 EV: 14 Int: 21 God: Gold: 32 SH: 0 Dex: 16 Spells: 3/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Jewellery a - a +6 ring of dexterity (left tentacle) Scrolls b - a scroll of identify {unknown} c - a scroll of fear {unknown} d - a scroll of blinking {unknown} Skills: * Level 2.5 Fighting + Level 2.8 Dodging - Level 2.6 Stealth * Level 3.2 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 c - Fulminant Prism Conj/Hex 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Yredelemnul Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll hits you with a +0 flail! The gnoll moves out of view. There is a stone staircase leading up, spattered with blood here. You see here a throwing net. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. The gnoll shouts! The gnoll closely misses you. You see here a +0 whip. Things that are here: a +0 hand axe; an orc skeleton Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! You hear a shout! The gnoll hits you with a +0 flail. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. Your Conjurations skill increases to level 5! Unknown command. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You see here a +0 hand axe. You can't go up here! There is a stone staircase leading up, spattered with blood here. The gnoll hits you with a +0 flail! You die... ###P≈..P..## #. ##P≈P≈P≈PP..# #. #PP≈≈P♣≈≈≈P:# #. #P≈≈♣♣♣♣♣≈P.# #. #P≈≈♣ ♣♣≈P.# ###### #≈≈≈♣♣♣♣≈P≈.##### #..... #.≈≈≈≈♣≈≈≈P.....# #..... #.P≈≈≈≈PP.......###########..... #.#≈P.≈##......@g)g.g...)))..... #.#P..###......[################ #.##.####.......# #.. #...............# #..# ################# #..## #..# # #.# # #. You could see 3 gnolls. Vanquished Creatures A black bear (D:4) An orc priest (D:4) An iguana (D:2) An adder (D:2) A gnoll (D:4) A worm (D:2) A dart slug (D:2) 4 orcs (D:4) An endoplasm (D:2) 2 hobgoblins 4 jackals A ball python (D:2) A goblin (D:1) 2 kobolds (D:2) 22 creatures vanquished. Vanquished Creatures (others) 36 plants (D:4) 36 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 39 | D:2 | Found a shadowy altar of Dithmenos. 371 | D:2 | Reached XP level 2. HP: 16/18 MP: 0/5 374 | D:2 | Learned a level 2 spell: Searing Ray 436 | D:2 | Reached skill level 1 in Fighting 516 | D:2 | Reached XP level 3. HP: 23/23 MP: 0/6 1253 | D:4 | Reached XP level 4. HP: 19/29 MP: 1/8 1383 | D:4 | Learned a level 4 spell: Fulminant Prism 1643 | D:4 | Found a basalt altar of Yredelemnul. 1703 | D:4 | Noticed a black bear 1716 | D:4 | Killed a black bear 1717 | D:4 | Reached XP level 5. HP: 21/35 MP: 0/9 1732 | D:3 | Noticed Sigmund 1763 | D:4 | Reached skill level 5 in Conjurations 1772 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_loops_cross, basic_altar D:3: layout_basic, dk_vineyard_2, uniq_sigmund, uniq_robin, uniq_grinder, uniq_natasha D:4: layout_rooms, nicolae_overflow_crystal_walls, minmay_temple_entry_water_ring, serial_bayou, serial_bayou_shore_b, serial_bayou_lagoon_a, serial_bayou_shore_b, serial_bayou_pond_c, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.5 Spellcasting | 3 | 3.2 Conjurations | 5 | 5.0 Dodging | | 2.8 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | 7 || 20 Constrict | 3 | 2 || 5 Tentacles | 2 | 2 || 4 Cast: Magic Dart | 10 | 1 || 11 Searing Ray | 9 | 6 || 15 Armor: Skin | 1 | || 1 Dodge: Dodged | 12 | 13 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1772 | 1767 | 5 | 976 | 554 | 4 | 443.0 | Dungeon | 1772 | 1767 | 5 | 976 | 554 | 4 | 443.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 895 daAuts D:4: 603 daAuts D:3: 234 daAuts D:1: 39 daAuts