Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 8837959325037554829 12 Zeld the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Slain by Jessica ... wielding a +0 dagger (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (393 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 393, Time: 00:00:43 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 33% Magic: 1/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 kite shield Scrolls b - a scroll of teleportation {unknown} Potions c - a potion of might {unknown} Skills: * Level 0.8 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Jessica is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Jessica Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Jessica. Jessica is moderately wounded. Jessica shouts! (Press . to maintain the ray.) The searing ray hits Jessica. Jessica is severely wounded. Jessica gestures wildly while chanting. Jessica blinks! You finish channeling your searing ray. Jessica is nearby! Jessica casts a spell. Jessica seems to speed up. Jessica points at you and mumbles some strange words. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap Jessica but do no damage. You grab Jessica. Jessica is severely wounded. You constrict Jessica, but do no damage. Jessica shouts, "You are a ghastly nuisance!" Jessica casts a spell. Jessica blinks free! You tentacle-slap Jessica but do no damage. Your grab misses Jessica. Jessica is severely wounded. Jessica closely misses you. You barely miss Jessica. You grab Jessica. Jessica is severely wounded. You constrict Jessica, but do no damage. Jessica hits you with a +0 dagger. You die... ...... #.. .........#.# # ... .... ......# .# #..##...###.....##.# #..#....+ ......... #..#....###....... #..#............. #####.ยง#.#### #...#.# +......@....###...#.## #####.@#.............### #..................... #.#.........#...#<.##( .. #................# ## #................... #.........#.#.#..#.# ##........#.#.#..... #................... You could see Jessica (fast). Vanquished Creatures An adder (D:2) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 101 | D:2 | Reached XP level 2. HP: 4/18 MP: 0/5 372 | D:2 | Learned a level 2 spell: Searing Ray 382 | D:2 | Noticed Jessica 393 | D:2 | Slain by Jessica Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, serial_curves, eino_curves_01, eino_curves_02 D:2: layout_basic, uniq_sigmund, uniq_jessica Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 3 Cast: Magic Dart || 6 Searing Ray || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 392 | 386 | 6 | 268 | 72 | 2 | 196.0 | Dungeon | 392 | 386 | 6 | 268 | 72 | 2 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 340 daAuts D:1: 52 daAuts