Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 10089420600998286016 7 Zeld the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (332 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 332, Time: 00:01:05 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 0% Magic: 1/5 EV: 13 Int: 20 God: Gold: 21 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . c - staff of air rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec + Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Magical Staves c - a staff of air (weapon) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} Potions a - a potion of attraction {unknown} b - a potion of curing {unknown} Skills: * Level 0.4 Fighting + Level 0.1 Staves + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting * Level 4.0 Conjurations + Level 0.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A frilled lizard comes into view. The jackal bites you but does no damage. The jackal closely misses you. Things that are here: a +0 whip; a kobold corpse The jackal barks! You hit the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you. You completely miss the jackal. Your grab misses the jackal. The jackal completely misses you. You hit the jackal. You grab the jackal. The jackal is lightly wounded. You constrict the jackal, but do no damage. The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, constricted by you, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! A hobgoblin comes into view. You have reached level 2! The jackal barely misses you. The jackal bites you. The jackal bites you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ### #.. ####### #.# ...... #.# ##...## #.# ##.....## #.# #.......# #@# #.......# #h# #.......# #h# ##....... ####.########.......# ##..........##......g# ##<.[.........#.......# #....(........)#......# #........†.....##...#.# #..............######.# You could see 2 jackals. Vanquished Creatures 2 jackals (D:2) A kobold (D:2) A bat (D:1) 3 frilled lizards (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 185 | D:1 | Found Hyranokk's General Store. 319 | D:2 | Reached XP level 2. HP: 9/18 MP: 0/5 332 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_loops_ring, serial_shops, nicolae_shop_trees D:2: layout_rooms, kennysheep_generic_room_3, uniq_terence Action || total -------------------------++------- Melee: Staff || 4 Constrict || 2 Cast: Magic Dart || 9 Armor: Skin || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 332 | 323 | 9 | 0 | 274 | 2 | 166.0 | Dungeon | 332 | 323 | 9 | 0 | 274 | 2 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 227 daAuts D:2: 104 daAuts