Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 13970529502936476677 161 Zeld the Conjurer (level 5, -2/35 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Hit by a boomerang thrown by an orc (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:10 (2663 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2663, Time: 00:03:10 Health: -2/35 AC: 1 Str: 7 XL: 5 Next: 42% Magic: 7/9 EV: 13 Int: 21 God: Gold: 42 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 42 gold pieces. Inventory: Wands a - a wand of digging (7) Scrolls d - 2 scrolls of blinking {unknown} Potions b - 2 potions of heal wounds {unknown} c - a potion of might {unknown} e - a potion of haste {unknown} f - 2 potions of curing {unknown} Skills: * Level 2.3 Fighting + Level 2.7 Dodging - Level 2.6 Stealth * Level 3.1 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Fulminant Prism Conj/Hex 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Annotations: D:4 exclusion: centaur Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Unknown command. You start resting. An orc is nearby! An orc is nearby! An orc is nearby! The orc shouts! You hear a shout! x2 The orc hits you with a +0 mace. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace, wearing a +0 leather armour and quivering boomerangs (78% to hit) The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The orc hits you with a +0 mace. The orc throws a boomerang. The boomerang hits you. There is an escape hatch in the ceiling here. The orc throws a boomerang. The boomerang barely misses you. The orc closely misses you. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. The orc priest misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! A mysterious force pulls you upwards. The hatch slams shut behind you. Found a scroll labelled TETABY NOPTUDU. Unknown command. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc throws a boomerang. The boomerang hits you. You die... #.# ######.##### #..........# #..........# #..........# #..........### #.....o....... #...@.o....# #.........?# ############ You could see an orc priest and an orc. Vanquished Creatures A hound (D:4) 2 orc priests A bullfrog skeleton (D:4) An adder (D:4) 3 worms 4 orcs 3 ball pythons 3 endoplasms A goblin (D:2) 4 hobgoblins A kobold (D:2) 2 frilled lizards (D:2) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D:2 | Noticed an orc priest 143 | D:2 | Reached XP level 2. HP: 6/18 MP: 1/5 435 | D:2 | Learned a level 2 spell: Searing Ray 460 | D:2 | You fall into a shaft and drop 1 floor! 758 | D:2 | Found a snail-covered altar of Cheibriados. 1063 | D:2 | Reached skill level 1 in Fighting 1320 | D:3 | Reached XP level 3. HP: 1/23 MP: 0/6 1697 | D:4 | Noticed a centaur 1706 | D:4 | Reached XP level 4. HP: 28/28 MP: 2/8 1711 | D:4 | Learned a level 4 spell: Fulminant Prism 2286 | D:4 | Reached XP level 5. HP: 34/34 MP: 3/9 2663 | D:3 | Hit by a boomerang thrown by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring, ebering_ecumenical_altar_webs D:2: minmay_thinvault, layout_rooms, basic_altar, kennysheep_cross_room, minmay_misc_feat_pillars, dk_noncrumbling_2, chequers_serial_rivers_large_b, uniq_natasha, uniq_jessica D:3: layout_rooms, nicolae_ru_path_of_blood D:4: cheibrodos_barr_body, layout_cave_pools, pf_just_have_faith, minmay_misc_feat_chi, minmay_manual_mares Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Spellcasting | 3 | 3.1 Dodging | | 2.7 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | 4 || 7 Tentacles | 1 | 2 || 3 Constrict | | 1 || 1 Cast: Magic Dart | 13 | || 13 Searing Ray | 7 | 14 || 21 Armor: Skin | 1 | || 1 Dodge: Dodged | 6 | 18 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2663 | 2644 | 19 | 1901 | 382 | 4 | 665.8 | Dungeon | 2663 | 2644 | 19 | 1901 | 382 | 4 | 665.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 999 daAuts D:2: 996 daAuts D:3: 646 daAuts D:1: 21 daAuts