Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 2519462160168194600 32 Zeld the Conjurer (level 3, -5/23 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Slain by an orc priest ... wielding a +0 trident (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (583 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 583, Time: 00:01:16 Health: -5/23 AC: 1 Str: 6 XL: 3 Next: 25% Magic: 0/6 EV: 13 Int: 21 God: Gold: 39 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Jewellery a - an amulet of reflection d - an amulet of magic regeneration Scrolls b - a scroll of magic mapping {unknown} c - a scroll of identify {unknown} Skills: * Level 1.3 Fighting + Level 2.2 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc priest looks encouraged for a moment. The orc barely misses you. The orc priest looks satisfied for a moment. The endoplasm jiggles. You hear the slow rusting of a distant drain. You see here a book of Misfortune. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 chain mail (84% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the endoplasm. You kill the endoplasm! The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest hits you with a +0 trident. Things that are here: a +0 falchion; an orc corpse You closely miss the orc priest. You grab the orc priest. The orc priest is severely wounded. You constrict the orc priest. The orc priest hits you with a +0 trident. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the orc priest but do no damage. The orc priest is severely wounded. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You tentacle-slap the orc priest but do no damage. The orc priest is severely wounded. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 trident! You die... ..## #.##.### #.... #..... #.....# #...# #..#.# #.....### #o..# #..#.###.......###...# #......o........##...## ##.#o###......#.o.....† #.#.# #..##..o##..... #.#.####..###.###...## #...o@:...###.###...## ###.......))).....#..# ###########....###.# ###...#... ##....#< ##.#### ### You could see an orc priest. Vanquished Creatures An adder (D:2) 3 orcs (D:3) A ball python (D:2) A bat (D:3) 2 endoplasms A giant cockroach (D:2) A goblin (D:3) 3 hobgoblins A frilled lizard (D:1) 5 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 170 | D:2 | Reached XP level 2. HP: 18/18 MP: 0/5 173 | D:2 | Learned a level 2 spell: Searing Ray 223 | D:2 | Found Cuigg's Jewellery Emporium. 228 | D:2 | Reached skill level 1 in Fighting 555 | D:3 | Reached XP level 3. HP: 19/23 MP: 2/6 583 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, shapermc_ecumenical_altar_hornbeckon, serial_bayou_lagoon_a, minmay_octomino_e4 D:2: layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_lined_2, infiniplex_forest_lined_1, infiniplex_forest_straight_2, serial_shops, shop, roderic_st_hans_cross D:3: layout_loops_ring, lightli_sewer_entry_pipes Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 14 Searing Ray || 9 Armor: Skin || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 582 | 535 | 47 | 0 | 412 | 3 | 194.0 | Dungeon | 582 | 535 | 47 | 0 | 412 | 3 | 194.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 473 daAuts D:3: 56 daAuts D:1: 52 daAuts