Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 13556096012105830933 2 Zeld the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Slain by a hound (6 damage) ... on level 4 of the Dungeon. The game lasted 00:00:31 (136 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 136, Time: 00:00:32 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Potions a - a potion of haste {unknown} Skills: * Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. Found a mace. Found a stone staircase leading down. You see here a +0 mace. A kobold comes into view. It is wielding a +0 whip and quivering poisoned darts. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The kobold shouts! You hear a bark! The kobold throws a poisoned dart. The poisoned dart barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A hound comes into view. The kobold throws a poisoned dart. The poisoned dart barely misses you. The kobold throws a poisoned dart. The poisoned dart misses you. The kobold throws a poisoned dart. The poisoned dart closely misses you. The hound barely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (100% to hit) The magic dart hits the hound. The hound is moderately wounded. The hound bites you. Ouch! That really hurt! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded, 100% to hit) The magic dart hits the hound but does no damage. The hound is moderately wounded. The hound bites you. x2 Ouch! That really hurt! You die... ######## #......##### #.####.#...## #.####......# #####.##........# # .>...)##.#......##.### ####..##.#.#.K.h@....# ####...h...#######.#.# .........### .. #.#..##### ## .....# ..#.## .##h# . ..# ###. You could see a hound and a kobold. Vanquished Creatures A bat (D:2) A frilled lizard (D:1) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 121 | D:4 | Noticed a hound 136 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic D:2: layout_basic D:3: minmay_bubble_buster, layout_basic, nicolae_hepliaklqana_monster_ancestors, nicolae_overflow_crystal_walls, minmay_cupped D:4: layout_loops_cross Action || total -------------------------++------- Melee: Unarmed || 1 Tentacles || 1 Cast: Magic Dart || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 117 | 18 | 0 | 77 | 4 | 33.8 | Dungeon | 135 | 117 | 18 | 0 | 77 | 4 | 33.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 46 daAuts D:1: 38 daAuts D:3: 34 daAuts D:2: 15 daAuts