Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 17857130162471649425 8 Zeld the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Killed by nerve-wracking pain ... invoked by Grinder (8 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:00:47 (505 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 505, Time: 00:00:48 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 8% Magic: 3/5 EV: 2 Int: 20 God: Gold: 28 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: paralysed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 28 gold pieces. Inventory: Magical Staves a - a staff of earth Scrolls b - a scroll of silence {unknown} Potions c - a potion of resistance {unknown} Skills: * Level 0.6 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Grinder is nearby! Grinder blinks! Grinder shouts! Grinder is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Unknown command. The searing ray hits Grinder! Grinder is moderately wounded. The searing ray hits Grinder! Grinder is heavily wounded. Grinder gestures at you. You struggle to resist. The searing ray hits Grinder. Grinder is severely wounded. You finish channeling your searing ray. Grinder grins, showing sharp teeth. Grinder hits you. You writhe in agony. Grinder blinks! Grinder gestures at you. You struggle to resist. Grinder blinks! Grinder hits you. You writhe in agony. Grinder blinks! Grinder gestures at you. You struggle to resist. Grinder blinks! You start resting. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You barely resist. Grinder gestures at you. Pain shoots through your body! You die... #.# ... #.# .# #.# .. #.# #########. ######.###......... ... .............##..# #.# #.#.....#.#.##..# #.# ##...##.#.##.[####.# ##.###.@..5....##.# #.# ######.##.##.# #.# #.##.##.# ##'## #.##.##.# ##...## #.......# ###.#####.....## ####.#### .......<.......# ##.#..# ....###.).......####...#.######## . +.........+................ You could see Grinder. Vanquished Creatures An orc (D:3) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A rat (D:2) 6 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 40 | D:1 | Found a faded altar of an unknown god. 74 | D:1 | Found Poiq's Antique Armour Shoppe. 365 | D:3 | Reached XP level 2. HP: 18/18 MP: 1/5 368 | D:3 | Learned a level 2 spell: Searing Ray 467 | D:3 | Noticed Grinder 501 | D:3 | Paralysed by Grinder for 5 turns 505 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_totnotflames D:2: layout_basic D:3: layout_loops_corners, serial_glass, glass_columns_c, glass_columns_a, serial_shops, nicolae_shop_competitors_out_of_business, serial_bayou_lagoon_a, uniq_grinder Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 10 Searing Ray || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 505 | 500 | 5 | 194 | 231 | 3 | 168.3 | Dungeon | 505 | 500 | 5 | 194 | 231 | 3 | 168.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 206 daAuts D:1: 154 daAuts D:3: 145 daAuts