Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 1539643539342619269 63 Zeld the Conjurer (level 4, -2/29 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:23 (1036 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1036, Time: 00:01:25 Health: -2/29 AC: 1 Str: 6 XL: 4 Next: 10% Magic: 0/8 EV: 13 Int: 21 God: Gold: 20 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 20 gold pieces. Inventory: Scrolls a - a scroll of enchant armour {unknown} b - a scroll of teleportation {unknown} Potions c - a potion of attraction {unknown} Skills: * Level 1.7 Fighting + Level 2.3 Dodging - Level 2.6 Stealth * Level 2.6 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll shaman utters an invocation to its god. The gnoll shaman is healed somewhat. The gnoll shaman utters an invocation to its god. The gnoll shaman is healed somewhat. You open the door. There is an open door here. The gnoll shaman calls upon its god to speed up something. You start resting. A gnoll shaman is nearby! A gnoll shaman is nearby! A gnoll shaman is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, 81% to hit) The searing ray hits the gnoll shaman. The gnoll shaman is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll shaman! You kill the gnoll shaman! You have reached level 4! Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 club (fast) The floor. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (fast, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you with a +0 club. You die... ##...## ####.##### #.# #.....## #........# #.### .......## ##.##.###.# #.#.## ........####...#.###.####....#### ........'.......................+ ........####...#.###.####....#### .......## ##.##.###..........# # #.....## #.........###.###.# ##...## ####@####.# #.# .# ##g## #####g# #.# #.# # #g# #.....# #.# #.# #.# #.##### #.# #.# ###g## #.# #.# #.# .....#### #.# #.. .. ........# #.# ### .#...##.####.# >##........).# You could see a gnoll (fast). Vanquished Creatures A gnoll shaman (D:4) 2 gnolls (D:4) A ball python (D:3) An endoplasm (D:4) A giant cockroach (D:3) 4 jackals 2 quokkas A bat (D:3) A goblin (D:4) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 110 | D:2 | Noticed a gnoll sergeant 282 | D:3 | Found a sparkling altar of Nemelex Xobeh. 340 | D:3 | Reached XP level 2. HP: 18/18 MP: 3/5 402 | D:3 | Learned a level 2 spell: Searing Ray 970 | D:4 | Reached skill level 1 in Fighting 970 | D:4 | Reached XP level 3. HP: 11/23 MP: 1/6 1029 | D:4 | Reached XP level 4. HP: 13/29 MP: 0/8 1036 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_loops_ring, chequers_serial_rivers_micro_e, minmay_three_crescents D:2: layout_loops_ring, minmay_hexomino_r4 D:3: layout_loops_corners, marbit_many_paths, nemelex_xobeh_ov_fountains_minmay, dk_vineyard_2 D:4: layout_loops_corners, lemuel_tele_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Constrict | 4 | || 4 Tentacles | 3 | || 3 Cast: Magic Dart | 8 | 1 || 9 Searing Ray | 8 | || 8 Armor: Skin | 2 | || 2 Dodge: Dodged | 10 | 1 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1035 | 1031 | 4 | 137 | 716 | 4 | 258.8 | Dungeon | 1035 | 1031 | 4 | 137 | 716 | 4 | 258.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 632 daAuts D:3: 261 daAuts D:2: 88 daAuts D:1: 52 daAuts