Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 16939066838763751473 4 Zeld the Conjurer (level 1, 0/12 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:35 (433 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 433, Time: 00:00:36 Health: 0/12 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/3 EV: 13 Int: 20 God: Gold: 11 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Scrolls a - a scroll of fear {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of invisibility {unknown} c - a potion of flight {unknown} Skills: * Level 0.3 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. You miss the adder. Your grab misses the adder. The adder is lightly wounded. The adder bites you. You closely miss the adder. Your grab misses the adder. The adder is lightly wounded. The adder bites you. You tentacle-slap the adder but do no damage. Your grab misses the adder. The adder is lightly wounded. The adder completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Your magical contamination has completely faded away. You die... #.# #.# #.# #.# #######.##### ....).......####### .######S........... ........###.######. .#####.@###.## #.......# ... #..###..# #.# ....# #..# #.# ###.# #..# #.# #.###..#####. #.# #............ #.# ######..###### #.# .........# #######.# You could see an adder. Vanquished Creatures A giant cockroach (D:1) 2 kobolds A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D:1 | Noticed a seven-headed hydra 161 | D:1 | Found a faded altar of an unknown god. 234 | D:1 | You fall into a shaft and drop 1 floor! 433 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_loops_ring, ebering_ecumenical_altar_rust D:2: layout_loops_ring, uniq_sigmund, uniq_natasha, uniq_jessica Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 8 Armor: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 432 | 432 | 0 | 167 | 220 | 2 | 216.0 | Dungeon | 432 | 432 | 0 | 167 | 220 | 2 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts D:2: 198 daAuts