Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 15036927344624020852 1144 Zeld the Conjurer (level 8, -3/54 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 5 of the Dungeon. The game lasted 00:09:17 (7769 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 7769, Time: 00:09:18 Health: -3/54 AC: 1 Str: 7 XL: 8 Next: 37% Magic: 5/15 EV: 17 Int: 22 God: Gold: 112 SH: 0 Dex: 10 Spells: 6/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . q - amulet of regeneration rElec . Harm . f - +4 ring of evasion rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 1.18/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 112 gold pieces. Inventory: Jewellery f - a +4 ring of evasion (left tentacle) q - an amulet of regeneration (around mantle) Scrolls a - 5 scrolls of blinking {unknown} b - 2 scrolls of teleportation {unknown} d - 5 scrolls of identify {unknown} e - 2 scrolls of magic mapping {unknown} g - 2 scrolls of brand weapon {unknown} h - 4 scrolls of fear {unknown} k - a scroll of enchant armour {unknown} l - a scroll of enchant weapon {unknown} p - a scroll of vulnerability {unknown} Potions c - a potion of mutation {unknown} i - a potion of brilliance j - a potion of might {unknown} m - 3 potions of flight {unknown} n - 3 potions of curing {unknown} o - a potion of heal wounds {unknown} Skills: * Level 4.9 Fighting + Level 4.0 Dodging - Level 2.6 Stealth * Level 5.0 Spellcasting * Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 3d5 1% 2 c - Fulminant Prism Conj/Hex 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 20% 6-21 8% 3 Dazzling Flash Conj/Hex 40% N/A 8% 3 Beastly Appendage Tmut 10% N/A 10% 1 Mephitic Cloud Conj/Pois/Air 15% N/A 12% 3 Blink Tloc N/A N/A 16% 2 Call Imp Summ 5% N/A 16% 2 Slow Hex 5% N/A 16% 2 Wereblood Tmut 5% N/A 16% 2 Spider Form Tmut/Pois 2% N/A 30% 3 Ice Form Ice/Tmut 5% N/A 69% 4 Hydra Form Tmut 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Trog Wu Jian The Shining One Shops: D:3 ( Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal completely misses you. The howler monkey hoots and howls with incredible vigour! The gnoll closely misses you. The jackal misses you. You hear a shout! x2 You tentacle-slap the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal. The gnoll hits you from afar with a +0 spear. The jackal bites you. An orc priest comes into view. It is wielding a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal closely misses you. The gnoll misses you. The jackal misses you. You tentacle-slap the jackal. You squeeze the jackal. You kill the jackal! The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (83% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The howler monkey hoots and howls with incredible vigour! The orc priest mumbles some strange prayers to Beogh against something. Beogh smites you! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. 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Vanquished Creatures Grinder (D:4) An ogre (D:4) A phantom (D:4) A kobold brigand (Sewer) A gnoll sergeant (D:5) 2 scorpions A howler monkey (D:5) 2 jellies An orc priest (D:4) A hound (D:5) An orc wizard (D:5) A hound zombie (D:5) A hound skeleton (D:4) 10 gnolls 6 adders 2 river rats (D:3) An ufetubus (D:4) An adder skeleton (D:4) 2 worms (D:3) 3 dart slugs 18 orcs 2 bats 6 endoplasms 7 giant cockroaches 6 goblins 4 hobgoblins 22 jackals 6 quokkas 8 ball pythons 3 frilled lizards (D:3) 10 kobolds A quokka skeleton (D:4) 10 rats 143 creatures vanquished. Vanquished Creatures (others) 8 plants 8 creatures vanquished. Grand Total: 151 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 379 | D:1 | Reached XP level 2. HP: 7/18 MP: 1/5 382 | D:1 | Learned a level 2 spell: Searing Ray 741 | D:1 | Reached skill level 1 in Fighting 975 | D:1 | Reached XP level 3. HP: 18/23 MP: 6/6 1626 | D:2 | Reached XP level 4. HP: 28/28 MP: 1/8 1713 | D:2 | Learned a level 4 spell: Fulminant Prism 2995 | D:3 | Reached XP level 5. HP: 34/34 MP: 5/9 3106 | D:3 | Found a glowing drain. 3110 | Sewer | Entered a sewer 3487 | Sewer | Noticed a kobold brigand 3493 | Sewer | Killed a kobold brigand 3494 | Sewer | Reached skill level 5 in Conjurations 3588 | Sewer | Found a glowing silver altar of Zin. 3759 | D:3 | Reached XP level 6. HP: 41/41 MP: 4/11 3784 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3843 | D:3 | Found Usmuc's Antique Weapon Emporium. 3946 | D:3 | Found a glowing golden altar of the Shining One. 3946 | D:3 | Found a bloodstained altar of Trog. 3948 | D:3 | Found an ornate altar of the Wu Jian Council. 5140 | D:4 | Reached XP level 7. HP: 46/46 MP: 8/12 5967 | D:5 | Entered Level 5 of the Dungeon 6134 | D:5 | Reached skill level 6 in Conjurations 6221 | D:5 | Noticed Grinder 6235 | D:5 | Paralysed by Grinder for 3 turns 6256 | D:5 | Noticed Edmund 7317 | D:4 | Killed Grinder 7318 | D:4 | Reached XP level 8. HP: 33/54 MP: 4/15 7724 | D:5 | Reached skill level 5 in Spellcasting 7769 | D:5 | HP: 2/54 [gnoll/+0 spear (5)] 7769 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_l, minmay_tetromino_t2 D:2: layout_loops_ring, kennysheep_minor_cross, kennysheep_generic_room_4 D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, gup_sewer_entry_spiral, serial_shops, nicolae_shop_waterfront D:4: minmay_inner_zag, layout_cave_pools, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_lined_corner, infiniplex_forest_end_double, infiniplex_forest_clump_diagonal, infiniplex_forest_join, infiniplex_forest_straight_1, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_3, infiniplex_forest_zigzag_2, grunt_decor_junction, hangedman_decor_clover_reticule D:5: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_cave_pools, lemuel_tele_altar, uniq_duvessa, uniq_grinder, uniq_edmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.9 Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 | 6.6 Dodging | 3 4 | 4.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 39 | 27 | 43 || 109 Constrict | 9 | 10 | 10 || 29 Tentacles | 2 | 3 | 7 || 12 Cast: Magic Dart | 21 | 1 | 1 || 23 Searing Ray | 13 | 55 | 49 || 117 Iskenderun's Myst | | | 1 || 1 Use: Potion | | 1 | || 1 Stab: Sleeping | | 3 | 1 || 4 Armor: Skin | 12 | 2 | 5 || 19 Dodge: Dodged | 44 | 48 | 87 || 179 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7773 | 7661 | 112 | 1589 | 4639 | 6 | 1295.5 | Dungeon | 7258 | 7146 | 112 | 1296 | 4481 | 5 | 1451.6 | Sewer | 514 | 514 | 0 | 293 | 158 | 1 | 514.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2569 daAuts D:2: 1454 daAuts D:1: 1366 daAuts D:3: 1107 daAuts D:5: 761 daAuts Sewer: 514 daAuts