Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 6577788414894955624 94 Zeld the Conjurer (level 4, -2/29 HPs) Began as an Octopode Conjurer on Apr 25, 2021. Slain by an ogre ... wielding a +0 giant club (13 damage) ... on level 3 of the Dungeon. The game lasted 00:05:19 (2900 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2900, Time: 00:05:20 Health: -2/29 AC: 1 Str: 6 XL: 4 Next: 63% Magic: 5/8 EV: 13 Int: 21 God: Gold: 92 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . e - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Jewellery e - a ring of poison resistance (left tentacle) Scrolls a - a scroll of blinking {unknown} b - a scroll of teleportation {unknown} c - 2 scrolls of magic mapping {unknown} f - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} Potions d - 2 potions of curing {unknown} Skills: * Level 2.0 Fighting + Level 2.5 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre closely misses you. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club (severely wounded) The floor. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club (almost dead) The floor. You aren't carrying any items that you can evoke. Unknown command. The ogre barely misses you. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club (severely wounded) The floor. Unknown command. The ogre closely misses you. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club (severely wounded) The floor. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 89% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! You die... #...# #### #.#.# #..## #.#.## #.>.# #.#..# #...### #.##.## #.....# #...<.#### #.....####### ####.....###..#........# #.###......#...####.# #.# ####...O@..### #.# #.........### #.# #.####......# #.# #[# #>.##..### #.# #.# #..##....# #.. #.# #...##...## #.# #....##...# ##...###..#### #... #.....# You could see an ogre. Vanquished Creatures 3 gnolls (D:2) 2 adders A worm (D:2) A dart slug (D:2) 6 bats 3 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins 5 kobolds 2 quokkas 4 ball pythons A rat (D:2) 40 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) A plant (D:2) 2 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 367 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 447 | D:1 | Learned a level 2 spell: Searing Ray 1147 | D:2 | Reached skill level 1 in Fighting 1216 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1689 | D:2 | Reached XP level 4. HP: 20/28 MP: 3/7 2572 | D:2 | Found a faded altar of an unknown god. 2623 | D:3 | Noticed Robin 2829 | D:3 | Noticed an ogre 2900 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon D:3: layout_rooms, uniq_natasha, uniq_robin, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Constrict | 2 | || 2 Tentacles | 1 | || 1 Cast: Magic Dart | 22 | || 22 Searing Ray | 12 | 16 || 28 Dodge: Dodged | 7 | 12 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2900 | 2823 | 77 | 292 | 2208 | 3 | 966.7 | Dungeon | 2900 | 2823 | 77 | 292 | 2208 | 3 | 966.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1594 daAuts D:1: 1125 daAuts D:3: 181 daAuts