Dungeon Sprint DCSS version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 4859670362979649602 2 Zeld the Conjurer (level 1, 0/12 (13) HPs) Began as an Octopode Conjurer on Apr 26, 2021. Was an Initiate of Vehumet. Slain by a necrophage (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:22 (670 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 670, Time: 00:01:23 HP: 0/12 (13) AC: 1 Str: 6 XL: 1 Next: 30% MP: 3/3 EV: 13 Int: 20 God: Vehumet [......] Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Scrolls g - a scroll of blinking h - 5 scrolls of amnesia i - a scroll of summoning Potions a - 2 potions of invisibility b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 4 potions of magic f - 3 potions of berserk rage Skills: * Level 1.0 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (100% to hit) The magic dart hits the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. There is an open door to the Storerooms (Easy) here. You close the door. You start resting. Magic restored. You start resting. You start resting. There is an open door here. You start resting. There is an open door here. The frilled lizard bites you. You tentacle-slap the frilled lizard. You kill the frilled lizard! Vehumet accepts your kill. Your Fighting skill increases to level 1! The necrophage barely misses you. You tentacle-slap the necrophage but do no damage. You grab the necrophage. You constrict the necrophage. The necrophage hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #.# #..... #.# #..... #.# #...<. #.# #..... #.# #..... #'####### #..... #.......# ###### #n###...# #@# ....# #.#.h.# #.....# #†..### #...... ######## You could see a necrophage. Vanquished Creatures A hobgoblin (D) A frilled lizard (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 306 | D | Found a bloodstained altar of Trog. 306 | D | Found a shimmering blue altar of Sif Muna. 306 | D | Found a viscous altar of Jiyva. 306 | D | Found a hazy altar of Hepliaklqana. 306 | D | Found an opulent altar of Gozag. 307 | D | Found a glowing golden altar of the Shining One. 307 | D | Found a glowing silver altar of Zin. 307 | D | Found a basalt altar of Yredelemnul. 307 | D | Found a shimmering altar of Xom. 307 | D | Found an ornate altar of the Wu Jian Council. 307 | D | Found a sacrificial altar of Ru. 307 | D | Found a stormy altar of Qazlal. 307 | D | Found an iron altar of Okawaru. 307 | D | Found a sparkling altar of Nemelex Xobeh. 307 | D | Found a burning altar of Makhleb. 307 | D | Found a blossoming altar of Fedhas. 307 | D | Found a white marble altar of Elyvilon. 307 | D | Found a shadowy altar of Dithmenos. 307 | D | Found a snail-covered altar of Cheibriados. 309 | D | Found a radiant altar of Vehumet. 309 | D | Found a corrupted altar of Lugonu. 310 | D | Found a hide-covered altar of Uskayaw. 310 | D | Found an ancient bone altar of Kikubaaqudgha. 310 | D | Found a broken altar of Ashenzari. 317 | D | Became a worshipper of Vehumet 377 | D | Noticed a necrophage 382 | D | Noticed a black bear 668 | D | Reached skill level 1 in Fighting 670 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 3 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 670 | 670 | 0 | 469 | 0 | 1 | 670.0 | Dungeon | 670 | 670 | 0 | 469 | 0 | 1 | 670.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 670 daAuts