Dungeon Crawl Stone Soup version 0.27-a0-1081-ge8a0a9c698 (webtiles) character file. Game seed: 4457332772596012614 1352 Zeld the Conjurer (level 8, 0/54 HPs) Began as an Octopode Conjurer on Apr 26, 2021. Slain by an ogre ... wielding a +0 giant spiked club (30 damage) ... on level 5 of the Dungeon. The game lasted 00:07:34 (8184 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 8184, Time: 00:07:35 Health: 0/54 AC: 1 Str: 6 XL: 8 Next: 63% Magic: 14/15 EV: 13 Int: 23 God: Gold: 250 SH: 0 Dex: 10 Spells: 5/16 levels left rFire + . . SeeInvis . f - staff of conjuration rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . g - ring of positive energy rCorr . Rampage . u - ring of protection from fire Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.18/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 250 gold pieces. Inventory: Armour m - a +0 buckler Magical Staves f - a staff of conjuration (weapon) Jewellery g - a ring of positive energy (left tentacle) u - a ring of protection from fire (right tentacle) Scrolls b - 2 scrolls of magic mapping {unknown} d - a scroll of identify {unknown} h - 4 scrolls of teleportation {unknown} i - a scroll of enchant armour {unknown} k - 2 scrolls of noise {unknown} n - 2 scrolls of amnesia {unknown} q - a scroll of immolation {unknown} s - a scroll of holy word {unknown} t - 2 scrolls of vulnerability {unknown} Potions a - a potion of flight {unknown} c - 2 potions of curing {unknown} e - 2 potions of heal wounds {unknown} j - a potion of might {unknown} l - a potion of brilliance {unknown} o - a potion of haste {unknown} p - a potion of degeneration {unknown} Skills: * Level 4.6 Fighting + Level 3.2 Staves + Level 3.8 Dodging - Level 2.6 Stealth * Level 4.8 Spellcasting * Level 6.2 Conjurations + Level 3.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 14% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 8% 3 Sting Tmut/Pois 20% 1d4 10% 1 Mephitic Cloud Conj/Pois/Air 22% N/A 12% 3 Poisonous Vapours Pois/Air 10% N/A 14% 2 Ignite Poison Fire/Tmut/Pois 5% N/A 28% 3 Olgreb's Toxic Radiance Pois 5% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Okawaru Qazlal Uskayaw Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The ogre shouts! An orc comes into view. It is wielding a +0 club. An orc wizard comes into view. It is wielding a +0 dagger. Found a stone staircase leading down and a stone staircase leading up. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit) You feel a surge of power! The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc wizard shouts! x2 The searing ray misses the orc wizard. The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the orc wizard! The orc wizard is heavily wounded. The orc wizard casts a spell at you. The magic dart hits you. The orc wizard gestures at itself while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up, spattered with blood here. The ogre hits you with a +0 giant spiked club!! You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #........##..##.......##..# # #....###....#####....####.## ###...####....## #....# ##.## ....>####..##..# #....## ##.# #....###..####.####.#...# ### #........## ##.##......## #.#..###.## #......[...### ..#..# #..# ##O..........# .##..# ##.## #@.......#.## .##..# #..# #.......##.#### .##..# ##.## #.......##.#..# .....## #..## #.......#....## ......## ##..###........#.### .####..####.......####..#.## ..###.........##...####..#.# ..#........#..###...####...# #.........##..##.......#.### You could see an ogre. Vanquished Creatures Pikel (D:4) An orc warrior (D:6) An ice beast (D:5) 2 ogres 4 lemures A scorpion (D:5) A hound (D:4) A jelly (D:4) A bullfrog skeleton (D:5) An orc priest (D:3) A centaur skeleton (D:4) 5 orc wizards An iguana (D:2) A killer bee zombie (D:5) 4 adders An adder skeleton (D:5) A worm (D:3) 2 dart slugs 18 orcs 3 bats 2 endoplasms 2 giant cockroaches (D:1) 7 goblins 2 hobgoblins (D:4) 6 jackals 4 kobolds A quokka (D:3) 10 ball pythons 4 frilled lizards 9 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 214 | D:1 | Found a faded altar of an unknown god. 490 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 499 | D:1 | Learned a level 2 spell: Searing Ray 1406 | D:2 | Reached skill level 1 in Fighting 1412 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/6 1968 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/7 1980 | D:2 | Learned a level 4 spell: Fulminant Prism 2886 | D:3 | Reached skill level 1 in Staves 2886 | D:3 | Reached skill level 1 in Evocations 2951 | D:3 | Found a stormy altar of Qazlal. 2952 | D:3 | Noticed an earth elemental 2956 | D:3 | Noticed an air elemental 2994 | D:3 | Noticed a fire elemental 3011 | D:3 | Noticed a water elemental 3302 | D:3 | Reached XP level 5. HP: 16/34 MP: 1/9 4110 | D:4 | Noticed a lemure 4110 | D:4 | Noticed a lemure 4111 | D:4 | Noticed Pikel 4111 | D:4 | Noticed a lemure 4167 | D:4 | Killed a lemure 4221 | D:4 | Noticed a +0 dagger 4221 | D:4 | Noticed a +0 short sword 4222 | D:4 | Noticed a +0 spear 4223 | D:4 | Noticed a +0 dagger 4223 | D:4 | Noticed a +0 short sword 4224 | D:4 | Noticed a +0 falchion 4225 | D:4 | Noticed a +0 spear 4225 | D:4 | Noticed a +0 falchion 4234 | D:4 | Found a hide-covered altar of Uskayaw. 4289 | D:4 | Noticed an ogre 4293 | D:4 | Killed an ogre 4294 | D:4 | Reached XP level 6. HP: 41/41 MP: 5/10 4299 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4611 | D:4 | Reached skill level 5 in Conjurations 4684 | D:4 | Found an iron altar of Okawaru. 5406 | D:4 | Killed Pikel 5407 | D:4 | Reached XP level 7. HP: 33/47 MP: 6/13 5524 | D:4 | Reached XP level 8. HP: 52/54 MP: 7/14 5756 | D:5 | Entered Level 5 of the Dungeon 5986 | D:5 | Reached skill level 6 in Conjurations 6630 | D:5 | Found a blossoming altar of Fedhas. 8184 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_corners, ebering_ecumenical_altar_webs D:2: layout_loops_ring, chequers_serial_rivers_small_a D:3: wander_river, layout_basic, nicolae_qazlal_style_of_elements D:4: layout_rooms, okawaru_gym_becter, nicolae_uskayaw_en_pointe, st_stairs_12, uniq_pikel D:5: layout_layer_cave, fedhas_altar_2, chequers_decorated_corner D:6: layout_loops_corners, kennysheep_mini_moat, serial_glass, glass_columns_b, glass_columns_b, grunt_ministairs_10, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.6 Staves | 1 2 3 | 3.2 Evocations | 1 2 3 | 3.2 Spellcasting | 3 4 | 4.8 Conjurations | 5 6 | 6.2 Dodging | 3 | 3.8 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 16 | | || 16 Constrict | 6 | 4 | || 10 Tentacles | 5 | 4 | || 9 Staff | 3 | 13 | 1 || 17 Cast: Magic Dart | 18 | 1 | || 19 Searing Ray | 11 | 47 | 18 || 76 Evoke: Wand | | | 3 || 3 Armor: Skin | 8 | 2 | 1 || 11 Dodge: Dodged | 23 | 29 | 11 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8182 | 8019 | 163 | 1612 | 5534 | 6 | 1363.7 | Dungeon | 8182 | 8019 | 163 | 1612 | 5534 | 6 | 1363.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2269 daAuts D:3: 1665 daAuts D:2: 1590 daAuts D:4: 1302 daAuts D:1: 1196 daAuts D:6: 159 daAuts