Dungeon Sprint DCSS version 0.27-a0-1084-g78b3836a5f (webtiles) character file. Game seed: 10646942441710496097 109 Zeld the Conjurer (level 4, -6/34 HPs) Began as an Octopode Conjurer on Apr 26, 2021. Mangled by Sigmund ... wielding a +0 scythe (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:22 (558 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 558, Time: 00:01:22 Health: -6/34 AC: 1 Str: 6 XL: 4 Next: 90% Magic: 10/10 EV: 13 Int: 21 God: Gold: 54 SH: 0 Dex: 10 Spells: 1/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 54 gold pieces. Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: * Level 4.6 Fighting + Level 4.0 Dodging - Level 2.6 Stealth * Level 4.8 Spellcasting * Level 6.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Fulminant Prism (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Fulminant Prism (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sorry, you're not good enough to have a special ability. Unknown command. Something hits you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! Something barely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * Something barely misses you. There is an open door here. Things that are here: a +0 dagger; a +0 leather armour You close the door. Something unseen opens the door. You hear some strange, mumbled words. You are confused. There is an open door here. You see here a +0 giant club. You are too confused! Okay, then. You're too confused to move! A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Unknown command. There is an open door here. You're too confused to move! Something hits you! You die... ############# #<.#..)..#..+ #..').#{.@..# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D | Noticed Ijyb 9 | D | Killed Ijyb 10 | D | Reached skill level 5 in Conjurations 10 | D | Reached XP level 2. HP: 17/20 MP: 4/6 10 | D | Reached XP level 3. HP: 21/25 MP: 4/7 55 | D | Learned a level 2 spell: Searing Ray 355 | D | Noticed an ogre 359 | D | Killed an ogre 360 | D | Reached skill level 6 in Conjurations 360 | D | Reached XP level 4. HP: 17/34 MP: 2/10 365 | D | Learned a level 4 spell: Fulminant Prism 370 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 526 | D | Noticed Sigmund 555 | D | HP: 1/34 [something/puff of flame (2)] 558 | D | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 4 | 4.6 Spellcasting | 3 4 | 4.8 Conjurations | 5 6 | 6.3 Dodging | 4 | 4.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Tentacles | 2 | || 2 Constrict | 1 | || 1 Cast: Searing Ray | 1 | 1 || 2 Use: Potion | 1 | || 1 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 568 | 568 | 0 | 493 | 0 | 1 | 568.0 | Dungeon | 568 | 568 | 0 | 493 | 0 | 1 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 568 daAuts