Dungeon Sprint DCSS version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 8872167143074445683 0 Zeld the Conjurer (level 1, -6/10 HPs) Began as a Deep Elf Conjurer on Apr 27, 2021. Mangled by Ijyb ... wielding a +0 club (7 damage) ... while paralysed ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (21 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 21, Time: 00:00:16 Health: -6/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 2 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: paralysed, on berserk cooldown, slowed A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: * Level 0.0 Fighting + Level 2.4 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 3d4 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History You barely miss Ijyb. Ijyb barely misses you. You barely miss Ijyb. You punch Ijyb! Ijyb is moderately wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb misses you. You closely miss Ijyb. Ijyb is moderately wounded. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb misses you. You miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is moderately wounded. You hit Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb misses you. You barely miss Ijyb. Ijyb is heavily wounded. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb screams, "Me stronger than you!" Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is severely wounded. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. Ijyb hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club! Ouch! That really hurt! You die... ####### #<.#..+ #..g..# #.@# #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D | Noticed Ijyb 21 | D | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 1 Use: Potion || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts