Dungeon Sprint DCSS version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 17277171959076349500 246 Zeld the Conjurer (level 6, -3/46 HPs) Began as an Octopode Conjurer on Apr 27, 2021. Slain by a neqoxec (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:48 (34 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 34, Time: 00:00:49 Health: -3/46 AC: 1 Str: 6 XL: 6 Next: 11% Magic: 7/13 EV: 13 Int: 22 (23) God: Gold: 0 SH: 0 Dex: 8 Spells: 16/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, clumsy 1, deterioration 1, low mp 1, subdued magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions d - a potion of haste e - 2 potions of magic Skills: * Level 6.3 Fighting + Level 4.9 Dodging - Level 2.6 Stealth * Level 6.2 Spellcasting * Level 7.6 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 3d5 1% 2 Dazzling Flash Conj/Hex 36% N/A 4% 3 Fulminant Prism Conj/Hex 9% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. You are clumsy. (Dex -2) Your body sometimes deteriorates upon taking damage. Your magical capacity is low. (-10% MP) Your spells are a little easier to cast, but a little less powerful. Message History You constrict the neqoxec. The neqoxec barely misses you. Unknown command. You tentacle-slap the neqoxec. You squeeze the neqoxec. The neqoxec is almost dead. You constrict the neqoxec. The neqoxec gestures at you. Strange energies course through your body. Your connection to magic feels subdued. The neqoxec hits you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. You tentacle-slap the neqoxec. The neqoxec is almost dead. You constrict the neqoxec. You kill the neqoxec! You feel your strength returning. You feel your intelligence returning. Your Fighting skill gained 2 levels and is now at level 6! Your Spellcasting skill increases to level 6! Your Conjurations skill increases to level 7! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 22, Dex 10. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Press: ? - help, v - describe, . - travel Here: a neqoxec An open door. You feel better. The neqoxec hits you. * * * LOW HITPOINT WARNING * * * The neqoxec closely misses you. Unknown command. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! Unknown command. You aren't carrying any items that you can evoke. You open the door. 4 necrophages come into view. The neqoxec hits you! You die... ## ## ##. .## .B B. # $#. ##. #+# #...##.### #$+.<3'# #.m.##@##.# ##. #'# #.# # .$. ## nn#nn ##. .## ## ## You could see a neqoxec and 4 necrophages. Vanquished Creatures 2 neqoxecs (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a merfolk siren 5 | D | Noticed a boulder beetle 5 | D | Noticed a boulder beetle 9 | D | Noticed a neqoxec 10 | D | Noticed a neqoxec 16 | D | Killed a neqoxec 17 | D | Reached skill level 5 in Spellcasting 17 | D | Reached skill level 6 in Conjurations 17 | D | Reached XP level 2. HP: 16/23 MP: 4/8 17 | D | Reached XP level 3. HP: 20/28 MP: 4/9 17 | D | Reached XP level 4. HP: 24/34 MP: 4/11 17 | D | Reached XP level 5. HP: 27/38 MP: 4/12 17 | D | Noticed a neqoxec 21 | D | Gained mutation: You are clumsy. (Dex -2) [a neqoxec] 22 | D | Gained mutation: Your magical capacity is low. (-10% MP) [a | neqoxec] 23 | D | Gained mutation: One of your tentacles bears a spike. [a | neqoxec] 25 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [a neqoxec] 27 | D | Noticed a water moccasin 30 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [a neqoxec] 31 | D | Killed a neqoxec 32 | D | Reached skill level 7 in Conjurations 32 | D | Reached XP level 6. HP: 4/46 MP: 6/13 34 | D | Noticed a necrophage 34 | D | Noticed a necrophage 34 | D | Noticed a necrophage 34 | D | Noticed a necrophage 34 | D | Slain by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 6 | 6.3 Dodging | 4 | 4.9 Spellcasting | 5 6 | 6.2 Conjurations | 6 7 | 7.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | 10 || 15 Tentacles | 2 | 2 || 4 Constrict | 1 | 1 || 2 Kick | | 3 || 3 Use: Potion | 1 | 2 || 3 Dodge: Dodged | 1 | 6 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 38 daAuts