Dungeon Sprint DCSS version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 13474961314814371451 28 Zeld the Conjurer (level 3, 0/25 HPs) Began as an Octopode Conjurer on Apr 27, 2021. Slain by a human (1 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:47 (263 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 263, Time: 00:00:48 Health: 0/25 AC: 1 Str: 6 XL: 3 Next: 12% Magic: 0/7 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Missiles a - 20 stones (quivered) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: * Level 2.8 Fighting + Level 2.9 Dodging - Level 2.6 Stealth * Level 3.4 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (heavily wounded, 100% to hit) The magic dart hits the human. The human is severely wounded. The human hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (severely wounded, 100% to hit) The magic dart hits the human. The human is severely wounded. The human hits you. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a human (severely wounded) The floor, spattered with blood. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the human but do no damage. You grab the human. The human is severely wounded. You constrict the human. The human barely misses you. You tentacle-slap the human but do no damage. The human is almost dead. You constrict the human. The human hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the human but do no damage. The human is almost dead. You constrict the human. The human barely misses you. You barely miss the human. The human is almost dead. You constrict the human. The human misses you. You barely miss the human. The human is almost dead. You constrict the human. The human hits you. You die... ▓...#......## ▓..##..)....# ▓##.##.##...# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#.....##..# #....# ###..##...##.....# ##..##...@#......# #..###..##p# #..# #..#### ▓▓▓▓ ▓▓▓▓ You could see a human. Vanquished Creatures Jessica (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 128 | D | Noticed Jessica 138 | D | Killed Jessica 139 | D | Reached skill level 5 in Conjurations 139 | D | Reached XP level 2. HP: 14/20 MP: 0/6 139 | D | Reached XP level 3. HP: 17/25 MP: 0/7 144 | D | Learned a level 2 spell: Searing Ray 260 | D | HP: 1/25 [human (4)] 263 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.8 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 2.9 Stealth | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 2 Throw: Stone || 4 Cast: Magic Dart || 14 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 263 | 263 | 0 | 191 | 0 | 1 | 263.0 | Dungeon | 263 | 263 | 0 | 191 | 0 | 1 | 263.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 263 daAuts