Dungeon Sprint DCSS version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 4765574340835594689 49 Zeld the Conjurer (level 3, -6/26 HPs) Began as an Octopode Conjurer on Apr 27, 2021. Mangled by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:00 (528 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 528, Time: 00:01:01 Health: -6/26 AC: 1 Str: 6 XL: 3 Next: 77% Magic: 0/8 EV: 13 Int: 21 God: Gold: 29 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: engulfed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 29 gold pieces. Inventory: Scrolls a - a scroll of holy word {unknown} g - a scroll of blinking h - 3 scrolls of identify j - a scroll of torment {unknown} Potions b - 3 potions of curing d - a potion of haste e - 2 potions of magic f - a potion of berserk rage i - a potion of attraction {unknown} Skills: * Level 3.4 Fighting + Level 3.3 Dodging - Level 2.6 Stealth * Level 3.9 Spellcasting * Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the water elemental. The water elemental is lightly damaged. The water elemental hits you. The water elemental engulfs you in water! The searing ray misses the water elemental. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a water elemental (lightly damaged) The floor. You feel much better. The water elemental hits you. The water elemental completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged, 87% to hit) The searing ray hits the water elemental! The water elemental is heavily damaged. (Press . to maintain the ray.) The water elemental hits you! The searing ray hits the water elemental. The water elemental is severely damaged. The water elemental barely misses you. Press: ? - help, v - describe, . - travel Here: a water elemental (severely damaged) The floor. The searing ray hits the water elemental! The water elemental is almost destroyed. The water elemental closely misses you. Press: ? - help, v - describe, . - travel Here: a water elemental (almost destroyed) The floor. You are too injured to fight recklessly! You tentacle-slap the water elemental but do no damage. The water elemental is almost destroyed. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#!.'...♣♣♣ ♣.# ▓..#!.#.....♣♣ ♣♣.# ▓#'####....♣.♣ ♣..# ▓.....#....≈♣♣ ♣..###+#+# ▓.....#...≈≈♣♣ ♣♣.#...... ▓....)#..≈≈≈≈♣♣♣@E'.⌠.... ▓####'#..≈≈≈≈≈≈.♣.#...### ▓(...÷#.≈≈≈≈≈≈....# ⌠.# ▓...).#.≈≈≈≈≈.....# .# ▓.....#.≈≈≈.†.....# # ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D | Reached skill level 1 in Fighting 188 | D | Noticed Jessica 256 | D | Killed Jessica 257 | D | Reached skill level 5 in Conjurations 257 | D | Reached XP level 2. HP: 20/20 MP: 3/6 257 | D | Reached XP level 3. HP: 25/25 MP: 3/7 260 | D | Learned a level 2 spell: Searing Ray 513 | D | Noticed a water elemental 528 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.4 Dodging | 3 | 3.3 Spellcasting | 3 | 3.9 Conjurations | 5 | 5.5 Stealth | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 6 Searing Ray || 5 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 528 | 528 | 0 | 407 | 0 | 1 | 528.0 | Dungeon | 528 | 528 | 0 | 407 | 0 | 1 | 528.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 528 daAuts