Dungeon Sprint DCSS version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 17769405549846037959 263 Zeld the Conjurer (level 6, -10/47 HPs) Began as an Octopode Conjurer on Apr 27, 2021. Was an Initiate of Sif Muna. Mangled by a shadow (29 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:41 (897 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 897, Time: 00:01:41 Health: -10/47 AC: 1 Str: 7 XL: 6 Next: 19% Magic: 12/15 EV: 14 Int: 22 God: Sif Muna [......] Gold: 31 SH: 0 Dex: 10 Spells: 6/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch You collected 31 gold pieces. Inventory: Scrolls a - 4 scrolls of holy word {unknown} g - a scroll of blinking h - 2 scrolls of identify {unknown} Potions b - a potion of curing c - 2 potions of heal wounds d - a potion of haste e - 3 potions of magic f - a potion of berserk rage i - 3 potions of flight Skills: * Level 6.3 Fighting + Level 5.1 Dodging - Level 2.6 Stealth * Level 6.3 Spellcasting * Level 7.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 3d6 1% 2 c - Fulminant Prism Conj/Hex 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 24% 6-21 5% 3 Dazzling Flash Conj/Hex 48% N/A 5% 3 Summon Small Mammal Summ 24% N/A 9% 1 Mephitic Cloud Conj/Pois/Air 18% N/A 9% 3 Blink Tloc N/A N/A 13% 2 Call Imp Summ 6% N/A 13% 2 Slow Hex 6% N/A 13% 2 Call Canine Familiar Summ 6% N/A 26% 3 Summon Guardian Golem Hex/Summ 6% N/A 26% 3 Summon Ice Beast Ice/Summ 6% N/A 65% 4 Summon Lightning Spire Summ/Air 6% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Dithmenos Kikubaaqudgha Ru Sif Muna Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 31 gold pieces (gained 11). Things that are here: a +0 dagger; a +0 robe There is an open door here. You see here a necrophage corpse. You open the door. A jelly comes into view. A shadow comes into view. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You close the door. Something unseen opens the door. As you close the door, it creaks loudly! Something unseen opens the door. You close the door. Something unseen opens the door. Something is blocking the doorway! The shadow strikes at you from the darkness! Reactivating autopickup. There's a creature in the doorway! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the shadow. The shadow is lightly damaged. (Press . to maintain the ray.) The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ▓▓▓ ##.# #### ####..# #__# #!!#..# #)_# #..#..###+#+###†## ##'#..#..........# ###...'.⌠.......@# ###...#...######{# ##....#.⌠.# #...# #.....#...# #...# ÷.....#)### #...# #.....#...# #...+ ##....#___# +..J# ▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly (asleep). Vanquished Creatures A necrophage (D) A water elemental (D) Jessica (D) A necromancer (D) A wizard (D) A human (D) A kobold demonologist (D) A phantom (D) An endoplasm (D) 2 rats (D) 11 creatures vanquished. Vanquished Creatures (others) 4 plants (D) 4 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 13 | D | Reached skill level 1 in Fighting 128 | D | Noticed Jessica 130 | D | Killed Jessica 131 | D | Reached skill level 5 in Conjurations 131 | D | Reached XP level 2. HP: 20/20 MP: 1/6 131 | D | Reached XP level 3. HP: 25/25 MP: 1/7 134 | D | Learned a level 2 spell: Searing Ray 458 | D | Noticed a water elemental 463 | D | Killed a water elemental 464 | D | Reached skill level 6 in Conjurations 464 | D | Reached XP level 4. HP: 12/34 MP: 1/10 613 | D | Learned a level 4 spell: Fulminant Prism 618 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 666 | D | Found a radiant altar of Vehumet. 666 | D | Found a shimmering blue altar of Sif Muna. 666 | D | Found an ancient bone altar of Kikubaaqudgha. 666 | D | Noticed a wizard 668 | D | Killed a wizard 669 | D | Reached skill level 5 in Fighting 669 | D | Reached skill level 5 in Spellcasting 669 | D | Reached XP level 5. HP: 39/39 MP: 7/12 671 | D | Noticed a smoke demon 681 | D | Became a worshipper of Sif Muna the Loreminder 831 | D | Found a basalt altar of Yredelemnul. 831 | D | Found a shadowy altar of Dithmenos. 831 | D | Found a sacrificial altar of Ru. 831 | D | Noticed a necrophage 835 | D | Killed a necrophage 836 | D | Reached skill level 5 in Dodging 836 | D | Reached skill level 7 in Conjurations 836 | D | Reached XP level 6. HP: 28/47 MP: 8/15 890 | D | Noticed a shadow 897 | D | Mangled by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 4 5 6 | 6.3 Spellcasting | 3 4 5 6 | 6.3 Conjurations | 5 6 7 | 7.7 Dodging | 4 5 | 5.1 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Constrict | | 1 || 1 Cast: Magic Dart | 6 | || 6 Searing Ray | 5 | 5 || 10 Armor: Skin | 1 | || 1 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 897 | 897 | 0 | 748 | 0 | 1 | 897.0 | Dungeon | 897 | 897 | 0 | 748 | 0 | 1 | 897.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 897 daAuts