Dungeon Sprint DCSS version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 16663918284348801190 9 Zeld the Conjurer (level 2, -6/28 HPs) Began as an Octopode Conjurer on Apr 27, 2021. Killed from afar by an oklob sapling (13 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:28 (733 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 733, Time: 00:00:29 Health: -6/28 AC: 1 Str: 6 XL: 2 Next: 16% Magic: 5/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: berserking (expiring), very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: * Level 1.9 Fighting + Level 2.5 Dodging - Level 2.6 Stealth * Level 2.7 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start waiting. You start waiting. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The door flies open with a bang! You feel a strong urge to attack something. An oklob sapling comes into view. Marking area around an oklob sapling as unsafe for travelling. Found 43 gold pieces. The oklob sapling spits acid at you. The splash of acid hits you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the oklob sapling. You grab the oklob sapling. The oklob sapling is lightly damaged. You constrict the oklob sapling, but do no damage. A scorpion comes into view. You tentacle-slap the oklob sapling but do no damage. The oklob sapling is lightly damaged. You constrict the oklob sapling, but do no damage. You tentacle-slap the oklob sapling but do no damage. The oklob sapling is lightly damaged. You constrict the oklob sapling, but do no damage. The scorpion barely misses you. You tentacle-slap the oklob sapling but do no damage. You squeeze the oklob sapling, but do no damage. The oklob sapling is lightly damaged. You constrict the oklob sapling, but do no damage. The scorpion stings you but does no damage. You tentacle-slap the oklob sapling. The oklob sapling is almost destroyed. You constrict the oklob sapling, but do no damage. The oklob sapling spits acid at you. The splash of acid hits you! You die... ################## #<..P#....รท#.$$$$# #PP..'.)...@s# #PPPP#.....#P# ############## You could see an oklob sapling and a scorpion. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 244 | D | Reached skill level 1 in Fighting 244 | D | Reached XP level 2. HP: 5/19 MP: 0/5 248 | D | Learned a level 2 spell: Searing Ray 727 | D | Noticed an oklob sapling 729 | D | Noticed a scorpion 733 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 6 Searing Ray || 1 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 730 | 730 | 0 | 698 | 0 | 1 | 730.0 | Dungeon | 730 | 730 | 0 | 698 | 0 | 1 | 730.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 730 daAuts