Dungeon Sprint DCSS version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 372304680817958827 0 Zeld the Conjurer (level 1, -4/11 HPs) Began as an Octopode Conjurer on Apr 27, 2021. Slain by a killer bee (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:06 (39 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 39, Time: 00:00:07 Health: -4/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: lethally poisoned (-4 -> -10) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a strange disturbance nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a huge open gate to the Metal Vault (Medium) here. There's a thick-headed creature in the gateway! You close the huge gate. You open the huge gate. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Grid Vault (Hard) here. You open the door. A swamp dragon, 4 killer bees, an emperor scorpion, a centaur, a two-headed ogre and an angel come into view. The angel is wielding a +3 sacred scourge of holy wrath. The two-headed ogre shouts in stereo! The killer bee buzzes angrily. x2 The angel shouts! You hear a chilling moan. You hear two shouts! The centaur shouts! You hear an angry hiss. You hear a shout! x2 The killer bee buzzes angrily. You hear a roar! The killer bee buzzes angrily. You hear an angry buzzing noise. You hear a bleat! A four-headed hydra comes into view. The two-headed ogre moves out of view. The killer bee moves out of view. The centaur moves out of view. The swamp dragon roars deafeningly! Found a staff of death, 8 sling bullets and a tin of tremorstones (2/2). A killer bee, an alligator snapping turtle and a zombie come into view. You hear an angry hiss. You hear a screech. The killer bee misses you. The killer bee stings you. Ouch! That really hurt! You are lethally poisoned! The killer bee poisons you! The alligator snapping turtle moves out of view. * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee stings you but does no damage. There is a huge open gate to the Grid Vault (Hard) here. * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee stings you. You die... t# #Z A# #y D# #. |#D .#########'######. .................. .........s........ ########yy######## ##########@'###### #................# #......#..#......# #................+ +................+ #......#..#......# #................# ####'#####++###### #.......##++# You could see an emperor scorpion, a four-headed hydra and 3 killer bees. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 36 | D | Noticed a two-headed ogre 36 | D | Noticed a killer bee 36 | D | Noticed a killer bee 36 | D | Noticed a killer bee 36 | D | Noticed a killer bee 36 | D | Noticed an angel 36 | D | Noticed a centaur 36 | D | Noticed a swamp dragon 36 | D | Noticed an emperor scorpion 36 | D | Noticed a four-headed hydra 37 | D | Noticed a killer bee 37 | D | Noticed an alligator snapping turtle 39 | D | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_2, final_vault] Action || total -------------------------++------- Armor: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 28 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 28 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 39 daAuts