Dungeon Crawl Stone Soup version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 17107107031246911039 1251 Zeld the Conjurer (level 8, 0/50 (54) HPs) Began as an Octopode Conjurer on Apr 27, 2021. Was an Initiate of Sif Muna. Slain by a wight ... wielding a +5 spear (8 damage) ... on level 7 of the Dungeon. The game lasted 00:07:29 (8854 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 8854, Time: 00:07:29 HP: 0/50 (54) AC: 1 Str: 7 XL: 8 Next: 51% MP: 12/15 EV: 13 Int: 22 God: Sif Muna [......] Gold: 344 SH: 0 Dex: 10 Spells: 5/16 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . j - ring of flight rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.16/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: flying, drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 344 gold pieces. Inventory: Jewellery j - a ring of flight (left tentacle) Scrolls b - 8 scrolls of identify {unknown} d - 3 scrolls of noise {unknown} e - 6 scrolls of teleportation {unknown} f - a scroll of fog {unknown} g - a scroll of fear {unknown} o - a scroll of immolation {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of holy word {unknown} Potions a - a potion of might {unknown} c - a potion of magic {unknown} h - 3 potions of curing {unknown} i - 2 potions of heal wounds {unknown} k - a potion of resistance {unknown} l - a potion of flight {unknown} m - a potion of haste {unknown} n - 2 potions of mutation {unknown} r - a potion of brilliance {unknown} Skills: * Level 4.7 Fighting + Level 3.9 Dodging - Level 2.6 Stealth * Level 4.7 Spellcasting * Level 6.2 Conjurations + Level 2.7 Hexes + Level 2.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 3d5 1% 2 c - Fulminant Prism Conj/Hex 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 18% N/A 3% 1 Apportation Tloc 30% N/A 4% 1 Dazzling Flash Conj/Hex 50% N/A 4% 3 Slow Hex 17% N/A 5% 2 Blink Tloc N/A N/A 6% 2 Conjure Flame Conj/Fire 19% 6-21 9% 3 Animate Skeleton Necr 10% N/A 11% 1 Sting Tmut/Pois 20% 1d4 11% 1 Summon Small Mammal Summ 20% N/A 11% 1 Mephitic Cloud Conj/Pois/Air 14% N/A 13% 3 Call Imp Summ 5% N/A 16% 2 Poisonous Vapours Pois/Air 10% N/A 16% 2 Ignite Poison Fire/Tmut/Pois 5% N/A 30% 3 Irradiate Conj/Tmut 9% 3d16 61% 5 Olgreb's Toxic Radiance Pois 5% N/A 71% 4 Blade Hands Tmut 2% N/A 100% 6 Statue Form Tmut/Erth 3% N/A 100% 6 Dragon Form Tmut 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The wight closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 dagger and wearing a +0 robe (almost destroyed, 81% to hit) The searing ray hits the wight! You destroy the wight! Sif Muna accepts your kill. (Press . to maintain the ray.) The wight hits you from afar with a +5 spear! You feel drained. The wight hits you with a +0 dagger! There is a stone staircase leading up here. The wight closely misses you. The wight hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 dagger and wearing a +0 robe (81% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight hits you with a +0 dagger. The wight barely misses you. Unknown command. The searing ray hits the wight. The wight is moderately damaged. The wight hits you with a +0 dagger. The wight barely misses you. The wight hits you with a +0 dagger! The wight barely misses you. The wight closely misses you. The wight hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * A howler monkey comes into view. Found 18 gold pieces and a scale mail. The wight hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The wight hits you from afar with a +5 spear! You die... ###### ... ###....##.# ###......#..# ###......<....# ##............## ..............# ..............# ..............## ........@......# #..............# #.[.....zz.....## #...)...........# ##$.............# #..............# ##............## #.............## . #..........##..## ..# You could see 2 wights. Vanquished Creatures 2 water moccasins A necrophage (D:6) 2 ogres 2 phantoms (D:5) A wight (D:7) A howler monkey (D:4) A bullfrog zombie (D:5) 2 centaur skeletons A jelly (D:5) An orc priest (D:6) A hound (D:6) 4 iguanas (D:5) 3 orc wizards (D:6) A killer bee zombie (D:6) A hound skeleton (D:4) A howler monkey zombie (D:6) 4 gnolls (D:6) 2 adders A shadow imp (D:6) A white imp (D:5) 4 worms A dart slug (D:4) 4 orcs 8 bats 3 endoplasms 6 giant cockroaches 7 goblins 7 hobgoblins 4 jackals (D:4) 2 kobolds 4 quokkas 4 ball pythons 6 frilled lizards 5 rats 98 creatures vanquished. Vanquished Creatures (others) A withered plant (D:6) 1 creature vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Found a faded altar of an unknown god. 314 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 317 | D:1 | Learned a level 2 spell: Searing Ray 731 | D:1 | Reached skill level 1 in Fighting 1020 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 2977 | D:3 | Reached XP level 4. HP: 28/28 MP: 4/7 2982 | D:3 | Learned a level 4 spell: Fulminant Prism 3971 | D:4 | Found an iron altar of Okawaru. 3971 | D:4 | Noticed an ogre 4211 | D:4 | Reached XP level 5. HP: 20/34 MP: 1/9 4545 | D:4 | Killed an ogre 4546 | D:4 | Reached skill level 1 in Hexes 4707 | D:4 | Reached XP level 6. HP: 33/41 MP: 4/11 4712 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4833 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4985 | D:5 | Entered Level 5 of the Dungeon 4991 | D:5 | Reached skill level 5 in Conjurations 5385 | D:5 | Noticed a water moccasin 5391 | D:5 | Killed a water moccasin 5392 | D:5 | Reached skill level 1 in Translocations 5392 | D:5 | Reached XP level 7. HP: 15/46 MP: 2/12 6012 | D:5 | Found a white marble altar of Elyvilon. 6071 | D:5 | Found a basalt altar of Yredelemnul. 6587 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6632 | D:6 | Reached XP level 8. HP: 9/54 MP: 7/14 7204 | D:6 | Reached skill level 6 in Conjurations 7633 | D:6 | Found an opulent altar of Gozag. 7734 | D:6 | Found a glowing golden altar of the Shining One. 8335 | D:6 | Found a staircase to the Ecumenical Temple. 8450 | Temple | Entered the Ecumenical Temple 8528 | Temple | Became a worshipper of Sif Muna the Loreminder 8854 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, basic_ecumenical_altar, minmay_misc_feat_ornament, grunt_decor_clamped, st_stairs_2 D:2: layout_basic D:3: layout_basic D:4: layout_loops_corners, okawaru_trees_2, nemelex_xobeh_ov_fountains_minmay D:5: layout_loops_ring, kennysheep_ying_yang D:6: layout_basic, lemuel_tele_altar, kiku_gazebo_garden_becter, lemuel_doored_altar, minmay_temple_entry_grid D:7: layout_cave_pods, grunt_temple_overflow_open, gammafunk_ghost_cemetery Temple: cyrus_temple_forest Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.7 Spellcasting | 3 4 | 4.7 Hexes | 1 2 | 2.7 Dodging | 3 | 3.9 Conjurations | 5 6 | 6.2 Translocations | 1 2 | 2.2 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | 4 | 5 || 17 Tentacles | 2 | 1 | 1 || 4 Constrict | 1 | 1 | 4 || 6 Cast: Magic Dart | 73 | 1 | || 74 Searing Ray | 5 | 26 | 30 || 61 Armor: Skin | 2 | 4 | 3 || 9 Dodge: Dodged | 11 | 25 | 54 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8853 | 8690 | 163 | 1777 | 6285 | 8 | 1106.6 | Dungeon | 8751 | 8631 | 120 | 1777 | 6231 | 7 | 1250.1 | Temple | 101 | 58 | 43 | 0 | 54 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1899 daAuts D:5: 1698 daAuts D:4: 1533 daAuts D:1: 1284 daAuts D:2: 1222 daAuts D:3: 943 daAuts D:7: 169 daAuts Temple: 101 daAuts