Dungeon Crawl Stone Soup version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 14079421788035414932 221 Zeld the Conjurer (level 5, -1/36 HPs) Began as an Octopode Conjurer on Apr 27, 2021. Killed from afar by Ijyb (6 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:04:22 (3517 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 3517, Time: 00:04:23 Health: -1/36 AC: 1 Str: 7 XL: 5 Next: 98% Magic: 5/9 EV: 13 Int: 21 God: Gold: 62 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Scrolls c - a scroll of holy word {unknown} d - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} Potions a - 4 potions of curing {unknown} b - 2 potions of berserk rage {unknown} f - 2 potions of heal wounds {unknown} g - 2 potions of flight {unknown} i - a potion of degeneration {unknown} j - a potion of mutation {unknown} Skills: * Level 2.9 Fighting + Level 2.7 Dodging - Level 2.6 Stealth * Level 3.2 Spellcasting * Level 5.0 Conjurations + Level 0.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 c - Fulminant Prism Conj/Hex 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 66% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) Unknown command. Found an escape hatch in the floor. Ijyb the Twisted Goblin comes into view. She is wielding a +1 dagger of pain and carrying a wand of flame (20). Found 14 stones. Ijyb is nearby! Ijyb is nearby! Ijyb shouts! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +1 dagger of pain, wearing a +0 leather armour and carrying a wand of flame (20) (74% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) The searing ray misses Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you! The searing ray hits Ijyb. Ijyb is moderately wounded. You finish channeling your searing ray. Ijyb zaps a wand. The puff of flame hits you. Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The puff of flame hits you. You die... ###. .........#......<...... #......##..##.#####.###### #......###.##.# #.# #.....># #..#.# #.# #......# ##.#.# #.# #......# #...# #.###### ###......# #...# #.#..... #........####...# #.#..... #.......g..@..#.## #.#..... #.............#..# #.#รท.... #.............##.# #.#..... #(........###.##.## #.#..... #########.###.##..###.#..... #...............#....### #.........###.#.#..(.# #.........# #...#....# #.........# ##..#....# You could see Ijyb. Vanquished Creatures A sky beast (D:2) A hound (D:3) 3 adders (D:3) A dart slug (D:3) 9 endoplasms 4 giant cockroaches 4 hobgoblins 8 jackals 8 kobolds 3 quokkas 4 ball pythons 6 bats 3 frilled lizards (D:2) 8 goblins 4 rats 67 creatures vanquished. Vanquished Creatures (others) A giant cockroach (D:2) 1 creature vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 12/18 MP: 1/5 220 | D:1 | Learned a level 2 spell: Searing Ray 441 | D:1 | Reached skill level 1 in Fighting 710 | D:1 | Reached XP level 3. HP: 10/23 MP: 1/6 1248 | D:1 | Found a faded altar of an unknown god. 1737 | D:2 | Noticed a sky beast 1765 | D:2 | Killed a sky beast 1766 | D:2 | Reached XP level 4. HP: 7/30 MP: 0/8 1766 | D:2 | Reached XP level 5. HP: 9/35 MP: 0/9 1771 | D:2 | Learned a level 4 spell: Fulminant Prism 3279 | D:3 | Reached skill level 5 in Conjurations 3504 | D:3 | Noticed Ijyb 3517 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:2: layout_rooms D:3: layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.9 Spellcasting | 3 | 3.2 Conjurations | 5 | 5.0 Dodging | | 2.7 Stealth | | 2.6 Hexes | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 32 | 6 || 38 Constrict | 8 | 2 || 10 Tentacles | 5 | 1 || 6 Cast: Magic Dart | 9 | || 9 Searing Ray | 21 | 28 || 49 Armor: Skin | 4 | 3 || 7 Dodge: Dodged | 40 | 25 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3516 | 3460 | 56 | 333 | 2703 | 3 | 1172.0 | Dungeon | 3516 | 3460 | 56 | 333 | 2703 | 3 | 1172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1702 daAuts D:2: 1224 daAuts D:3: 589 daAuts