Dungeon Sprint DCSS version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 9408651987771707506 286 Zeld the Conjurer (level 6, -6/46 HPs) Began as an Octopode Conjurer on Apr 27, 2021. Was an Initiate of Sif Muna. Mangled by a yak (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:48 (952 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 952, Time: 00:00:48 Health: -6/46 AC: 1 Str: 7 XL: 6 Next: 30% Magic: 6/15 EV: 14 Int: 22 God: Sif Muna [......] Gold: 304 SH: 0 Dex: 10 Spells: 6/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch You collected 304 gold pieces. Inventory: Wands a - a wand of flame (16) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: * Level 6.2 Fighting + Level 4.9 Dodging - Level 2.6 Stealth * Level 6.1 Spellcasting * Level 7.6 Conjurations + Level 2.5 Hexes + Level 2.6 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 3d6 1% 2 c - Fulminant Prism Conj/Hex 14% 3d9 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 3% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Ru Sif Muna Uskayaw Vehumet Wu Jian Yredelemnul Shops: D = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (89% to hit) The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) The yak gores you. The searing ray hits the yak! The yak is moderately wounded. The yak gores you! The searing ray hits the yak. The yak is heavily wounded. The yak gores you. The searing ray hits the yak! The yak is severely wounded. You finish channeling your searing ray. The yak gores you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 89% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak gores you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 89% to hit) The searing ray misses the yak. (Press . to maintain the ray.) The yak snorts and paws the ground. The yak misses you. The searing ray hits the yak. The yak is severely wounded. The yak gores you! You die... ################ #<.#.)'..#..'..# #..').#..)..#..+ #..#####'#####'# #..# #..#...#.# #..# ####..##(# #..# ##@#_.+ #⌠⌠#_.∩...Y..._# ####_..__##_.#'# ____ ##+#[# ### ### You could see a yak. Vanquished Creatures Sigmund (D) An ogre (D) A jelly (D) Ijyb (D) 4 creatures vanquished. Vanquished Creatures (others) 2 merfolk sirens (D) 4 hornets (D) 6 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D | Noticed Ijyb 13 | D | Killed Ijyb 14 | D | Reached skill level 5 in Conjurations 14 | D | Reached XP level 2. HP: 17/20 MP: 4/6 14 | D | Reached XP level 3. HP: 22/25 MP: 4/7 227 | D | Learned a level 2 spell: Searing Ray 228 | D | Noticed an ogre 233 | D | Killed an ogre 234 | D | Reached skill level 6 in Conjurations 234 | D | Reached XP level 4. HP: 34/34 MP: 2/10 273 | D | Killed a hornet 363 | D | Killed a hornet 495 | D | Learned a level 4 spell: Fulminant Prism 500 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 581 | D | Killed a hornet 595 | D | Noticed Sigmund 599 | D | Killed Sigmund 600 | D | Reached skill level 7 in Conjurations 600 | D | Reached XP level 5. HP: 41/41 MP: 5/13 600 | D | Reached XP level 6. HP: 46/46 MP: 5/15 781 | D | Killed a merfolk siren 801 | D | Found an ornate altar of the Wu Jian Council. 801 | D | Found a shimmering blue altar of Sif Muna. 803 | D | Found a radiant altar of Vehumet. 807 | D | Became a worshipper of Sif Muna the Loreminder 809 | D | Killed a hornet 854 | D | Killed a merfolk siren 945 | D | Found Qakas's Jewellery Emporium. 945 | D | Found an ancient bone altar of Kikubaaqudgha. 945 | D | Found a hazy altar of Hepliaklqana. 945 | D | Found a hide-covered altar of Uskayaw. 945 | D | Found a basalt altar of Yredelemnul. 945 | D | Found an opulent altar of Gozag. 945 | D | Found a snail-covered altar of Cheibriados. 945 | D | Found a sacrificial altar of Ru. 945 | D | Found a shadowy altar of Dithmenos. 945 | D | Noticed a yak 952 | D | Mangled by a yak Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 4 6 | 6.2 Spellcasting | 3 4 6 | 6.1 Conjurations | 5 6 7 | 7.6 Dodging | 4 | 4.9 Hexes | 2 | 2.5 Translocations | 2 | 2.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Constrict | 1 | || 1 Tentacles | 1 | || 1 Cast: Searing Ray | 1 | 5 || 6 Use: Potion | 1 | || 1 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 964 | 964 | 0 | 855 | 0 | 1 | 964.0 | Dungeon | 964 | 964 | 0 | 855 | 0 | 1 | 964.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 964 daAuts