Dungeon Crawl Stone Soup version 0.27-a0-1090-gb115f176c6 (webtiles) character file. Game seed: 6444728096248286039 83 Zeld the Conjurer (level 4, -1/29 HPs) Began as an Octopode Conjurer on Apr 27, 2021. Slain by a wyvern zombie (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:33 (1975 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1975, Time: 00:02:34 Health: -1/29 AC: 1 Str: 6 XL: 4 Next: 44% Magic: 3/8 EV: 13 Int: 21 God: Gold: 116 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Scrolls b - 4 scrolls of amnesia {unknown} d - 3 scrolls of identify {unknown} Potions e - a potion of cancellation f - a potion of curing {unknown} g - a potion of might {unknown} Skills: * Level 1.9 Fighting + Level 2.4 Dodging - Level 2.6 Stealth * Level 2.7 Spellcasting * Level 4.6 Conjurations + Level 0.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie (lightly damaged, 100% to hit) The magic dart hits the wyvern zombie. The wyvern zombie is lightly damaged. The wyvern zombie bites you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie (lightly damaged, 100% to hit) The magic dart hits the wyvern zombie. The wyvern zombie is lightly damaged. The wyvern zombie closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie (lightly damaged, 92% to hit) The searing ray misses the wyvern zombie. (Press . to maintain the ray.) The wyvern zombie bites you! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a wyvern zombie (lightly damaged) The floor. It was a potion of cancellation. You feel magically purged. The wyvern zombie bites you. * * * LOW HITPOINT WARNING * * * The wyvern zombie closely misses you. As you read the scroll labelled BOPLEU TYOV, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. The wyvern zombie closely misses you. As you read the scroll labelled DACHIE BASU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The wyvern zombie bites you. You die... .#.#.#.#.#.#.#.#.#.#.#.#.#.#....# ..#.#.#.#.#.#.#.#.#.#.#.#.#.#...# .#.#.#.#.#.#.#.#.#.#.#.#.#.#..... #.#.#.#.#.#.#รท#.#.#.#.#.#.#.#.### .#.#.#.#.#.#.#)#.#.#.#.#.#.#..... #.#.#.#...#.#.#.#.#.#.#.#.#.#..#. .#+#.#.....#.#.#.#.>.#.#.#.#..... ....#.#...#.#.#.#.#.#.#.#.#.#.... .....#.#.#.#.#.#@#.#.#.#.#.#...## ....#.#.#.#.#.#Z#.#.#.#.#.#.##### ....###########.#######.##### # .... #.# [.# # .... #. #### # .... .. # .. ## # # ###### You could see a wyvern zombie. Vanquished Creatures Terence (D:2) 2 adders (D:2) A dart slug (D:1) An orc (D:3) 3 ball pythons 3 bats 7 endoplasms 5 hobgoblins 9 goblins A kobold (D:1) 4 rats 37 creatures vanquished. Vanquished Creatures (others) 7 toadstools (D:1) 7 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 240 | D:1 | Learned a level 2 spell: Searing Ray 480 | D:1 | Reached skill level 1 in Fighting 583 | D:1 | Reached XP level 3. HP: 23/23 MP: 0/6 799 | D:1 | Found a faded altar of an unknown god. 1540 | D:2 | Noticed Terence 1553 | D:2 | Killed Terence 1554 | D:2 | Reached XP level 4. HP: 29/29 MP: 2/8 1615 | D:2 | Learned a level 4 spell: Fulminant Prism 1975 | D:3 | Slain by a wyvern zombie Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, hellmonk_ecumenical_altar_prayer_group, serial_bayou_crossing D:2: layout_rooms, uniq_terence D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 2 | || 2 Cast: Magic Dart | 42 | 18 || 60 Searing Ray | 8 | 1 || 9 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armor: Skin | 2 | || 2 Dodge: Dodged | 8 | 3 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1974 | 1841 | 133 | 0 | 1644 | 3 | 658.0 | Dungeon | 1974 | 1841 | 133 | 0 | 1644 | 3 | 658.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1105 daAuts D:2: 569 daAuts D:3: 299 daAuts